Here’s a quick tutorial that should help you create better renders to showcase your models. You’ll understand a very simple technique that will allow you to achieve the type of results. You’ll understand how to render your model with a seamless background and soft shadows, without complicated lighting and backdrops. Once understood, this type of […]
The screenrecording itself was done for Steve Gormley aka VJSteveG, who will be using the footage / timelapse in his work. The video you are seeing right now is more of a summary of a video tutorial that I am working on right now. There I will explain all the basic techniques used in the […]
Learn how to use blender game engine for some cool chain physics.
Here we are going to model a crushed can in Blender
In this tutorial I’ll show you a cool trick on how to select similar Vertices for faster and easier modelling.
This video shows how to take your Blender models and bring them into Maya, complete with your UV layouts
We look at how to create realistic camera movement in blender!
Today we take a look at rigging eyes in blender, focusing on a cartoon style.
Learn how to bake normal maps.
Second part of the energy designing tutorial is finally out! We will only use blender 3D in this part.You will learn how to model the actual can as well as adding some nice reflections to it. Make sure you’ve watched the first part of the tutorial.
A quick look at how to key colors in Blender compositor
How to create a re-usable lightbox in blender
Alex Telford shows how to use freestyle in Bender.
In this the second part of a tutorial on making a simple car, colour and wheels are added to the car body made in the first part. Colour is added to body of the car and a different colour is used for the glass. To use more than one colour requires a new material slot […]
In this tutorial we take a look at how to texture paint in Blender!
This tutorial is about modeling a sake set in Blender 3d.
A very simple rig but it does introduce the concept of control bones.
Creating an animation of bouncing balls using a particle system and physics for collisions (Blender version 2.55).
Here we look at how to take your Blender models and bring them into Maya, complete with your UV layouts
This time, I decided to go ahead and dive into a complete project creation, from the modeling to the final render in Cycles.
This is the second part of a tutorial showing how to make the parts of a 3D model of the Google Android.