Tutorials787 Videos

Cloth Simulation – Part 1

If you find my videos and giveaways helpful please consider supporting me at http://www.patreon.com/Arrimus3D. If you need a question answered send me an email at 3dtut@outlook.com. Also, giving me a thumbs up and subscribing shows you find my videos helpful. Thanks. In this video I will show you how to create some basic cloth simulation […]

Movement of the automobile on a line

How to begin creation of realistic model of movement of the automobile on turns, it is necessary to specify, how many the centres of rotation are involved at the moment of turn. In the normal machine, with one rudder and four wheels of them only three – one in the centre of the back bridge […]

Creation a fire in MAX2 by using a particles

Advantages: when using this procedure you will be able to fire all that you want, including animation figure of people, trees and etc. Fire is involve with moving an object and its possible mutate. Material: you will take a package 3dsmaxr2 and little patiences when working on the slow computer. Part 1: adjustment a scene. […]

PSYCHO MOM by Patrasciuc Cristian – Part 2

Texturing Let’s pass to the next step (the most important of this project). First I set up the UV’s (only planar, box or cylindrical). This is like a sketch, because after I’ll paint the textures the UV’s will be adjusted in order to give the best result. Here is a screen shot with the UV’s […]

Falken Rim Tutorial

This is the second Rim tutoial I have written, this time I wanted to show another technique to modelling a Car Rim which I use myself on almost all car projects… This is a very common way of modelling a Car Rim so you may have already seen tutorials like this. I have chosen to […]

Advanced tiling by Matt Vainio

Advanced tiling: For this tutorial, I will be dealing with tiling textures with a pattern, such as brick. These textures can be especially difficult to tile, depending on the source material. When looking for a source photograph for bricks and textures with an apparent pattern that needs to be preserved, look for/take photographs with as […]

WITCH TUTORIAL

Hi! I will explain how I made the Witch Empress illustration. I’m not a professional illustrator, so follow the guide at your own risk :) I will try to explain the techniques I used from the beginning to the end. The only software used was Adobe Photoshop with the default brushes. This is the first […]

Creating Next-Gen Environment Textures

This tutorial is targeted at medium level users and will present the process of texturing a photorealistic building that has already been modeled. I will focus on the texturing process in particular, even though the modeling and UVs are also important for the final look of the building.

Making of Gypsy Dancer Part 2

Sketching a character – Gypsy Dancer. Part 2 of 2. With commentary but you probably best just turn down the volume and put on some tunes. Actual Time: 2 Hours

UV Mapping A Head

This video demonstrates the use of Maya’s UV editing tools, specifically the Smooth UVs Tool, to organize and flatten the UVs of a head.