Spellwork Pictures have posted a behind the scenes video of their work for Rocco’s Carrot.Thank’s to all artist who did a wonderful job. Enjoy watching.
Want to have a Day/Night terminator effect on an Earth sphere and use lighting to control the materials.?
In This “Making OF” article I wil try to explain the techniques that I used to create this image.
You will learn how to model a rattan basket with different types of finishes, as well as modeling in handles and swivels.
In this video tutorial we are going to create a historical mosque.
Please make sure captions are on to view the commentary. 3ds max Mercedes S-Class 3D car modeling recording by Ali Ismail https://www.ebalstudios.com
Here’s a Step by Step Process of how I work on a painting
This is an in-depth look at two different approaches for UV’ing inside of ZBrush
This is a tutorial showing the basics of creating a gif animation in Photoshop.
In this tutorial we will learn how to create realistic dynamic simulations and particle effects with cinema 4d and xplode techniques.
Sketching a character – Gypsy Dancer. Part 2 of 2. With commentary but you probably best just turn down the volume and put on some tunes. Actual Time: 2 Hours
In this video tutorial, I talk about what techniques I use to texture a fantasy weapon.
Here we look at how to take your Blender models and bring them into Maya, complete with your UV layouts
This video demonstrates the use of Maya’s UV editing tools, specifically the Smooth UVs Tool, to organize and flatten the UVs of a head.
This tutorial shows how to complete an ambient occlusion solution before introducing lighting to your scene.
Painting and video editing by Mika Koskensalmi
A speedpainting of The Nostalgia Critic (thatguywiththeglasses.com) done in Photoshop CS5
Making of Pop by Julian Gibson
In this video we’ll be using Autodesk 3d max to create a Cartoon Character modeling to animation with rigging process. I hope you enjoy the video and find some useful tips and tricks you can apply to your own projects! You can help me out by subscribing to my channel and liking the video! And […]
Taken from NURBS Zebra Diagnostic Shader, this map can help you detect subtle modeling artifacts. To read more about high quality 3D modeling car in polygons please visit: https://www.ebalstudios.com/blog/modeling-cars-polygons To download the HDRI: https://gumroad.com/ebalstudios
This new video demonstrates capabilities and general workflow of the Flatiron plug-in. Flatiron is a four steps Render To Texture plug-in which is capable of baking full scenes or selections of objects into a single UV Map. Advanced automatic unwrapping, which is built into the plug-in, is based on our Unwrella high quality automated unwrapping […]