Part 1.(inner part of disc)So,to create any disc we need no less than 2 photos of this disc: a) in face (to be used as drawing) b) side-view (to visualize disc profile) To begin with, one main advice-modelling any subject (not only the disc) every 2 minutes look at the photo Open 3D Studio Max […]
FORD FOCUS PART 4 Hi everyone and welcome to the final part of the Ford Focus tutorial series. While this is the last part of modelling the body , there might be more tutorials on detailing and interior. This is just for those who want to smooth out their model ready for texturing and son […]
In this video, from “Production Instruction with 3ds Max 2010: Volume I”, we’ll take advantage of mental ray’s ProMaterials to create a nice clay render of the interior scene we’ve been working on. By rendering using the technique shown in this video, we can create a clean and clear render that showcases our work in […]
In this tutorial we will learn how to simulate Maya cloth effect with uniform field to react the forces. dynamics are widely use in Maya before going to start this tutorial you should have basic knowledge of Maya i am using Maya version 7.0 you can use any version regardless. Lets start open Maya or […]
Hey there, long time no see. This is a new photoshop tutorial of mine that will teach you how to transform one of thoseugly, desaturated renders into a wonderful image that will look phenomenal when compared to it’s original counterpart. Ok,to start off, open Photoshop and load up the render that you want tofix, I […]
This video from Andrew Klein (www.andrewklein.net) covers duplicating using the duplicate special command, freezing and reseting transformations, and creating the slats for the seat of the chair.
Following, I present you the process of creation of the matte painting”Distant Shores”, inspired by the magnificent works of matte artistsDylan Cole, Steven Messing and Yannick Dusseault (among others). This painting is also fruit of the many things I learned from the book”D’Artiste: Matte Painting” (Ballistic Publishing) which compiles some of the richest collection of […]
In this tutorial we look into have to make the hand. We will be making: – The controllers – Custom Attributes – +/- Average Node This is a part of a tutorial series. See all the tutorials at: http://poly-face.com/tutorials.php
This is a speedpainting portrait of an Asian woman
There are a many ways to achieve an effective car paint simulation in 3D.
It’s almost an hour long tutorial about using geometry to sculpt your explosion and velocities using the PFlow Toolbox#2 and #3 in canon.
This tutorial from the the Florence Design Academy, the best design school in Europe, will show you how to create leather material.
In this post we’ve chosen 50 awesome digital paintings of dragons -the symbol of 2012.
This webinar from VrayGuide covers a lot of useful PRO 3D tips & tricks that you can do in your daily work.
In this the second part of a tutorial on making a simple car, colour and wheels are added to the car body made in the first part. Colour is added to body of the car and a different colour is used for the glass. To use more than one colour requires a new material slot […]
Linear Workflow: a guide
Using the box modeling technique, we build up a Faucet object in Autodesk 3ds Max 2012.
This video from 3d artist and educator Andrew Klein shows the viewer how to import a 3d model from Maya 2009 with a texture that is already roughed out for the expressed purpose of overpainting texture seams.
The following tutorial assumes that the user has a basic knowledge of creating and using “VRayIES” and “Photometric” lights parameters.
In this tutorial we’ll create a 3D post-it.
Time-lapse Painting by Stefan Eriksson