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Creation a fire in MAX2 by using a particles

Advantages: when using this procedure you will be able to fire all that you want, including animation figure of people, trees and etc. Fire is involve with moving an object and its possible mutate. Material: you will take a package 3dsmaxr2 and little patiences when working on the slow computer. Part 1: adjustment a scene. […]
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How to create cool tribal symbols and signs – Part 2

Now we’re back! This tutorial section will cover the post – production work in Photoshop, and how to make your logos look really cool. This part of the tutorial should also be easy, and you can still email me about any tips, questions, or comments to your liking about this. Thanks! Now let’s get started! […]
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WITCH TUTORIAL

Hi! I will explain how I made the Witch Empress illustration. I’m not a professional illustrator, so follow the guide at your own risk :) I will try to explain the techniques I used from the beginning to the end. The only software used was Adobe Photoshop with the default brushes. This is the first […]
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VIDEO: Capabilities and workflow

This new video demonstrates capabilities and general workflow of the Flatiron plug-in. Flatiron is a four steps Render To Texture plug-in which is capable of baking full scenes or selections of objects into a single UV Map. Advanced automatic unwrapping, which is built into the plug-in, is based on our Unwrella high quality automated unwrapping […]
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Ford Focus Tutorial Series by Alex: Part 2

Hi everyone and welcome to part 2 of how to model a Ford Focus. We will be starting out simple by creating wheels for the car. Well actually we will be creating two different designs. This just to show you how easy it is to do and how you can make any design you want […]