This video from Zbrush and Maya Certified Instructor Andrew Klein (www.kleinmakelearngood.com) covers how to make both symmetrical and asymmetrical blendshapes in Zbrush.
Creating an animation of bouncing balls using a particle system and physics for collisions (Blender version 2.55).
The following tutorial assumes that the user has a basic knowledge of creating and using “VRayIES” and “Photometric” lights parameters.
This is a quick tutorial on how to apply and get the most out of the Physical Lens Depth of Field shader in Mental Ray.
This Noesis Interactive tutorial teaches the process of creating custom facial maps using Photoshop. Learn how to take a series of digital photos and edit them together so that they are ready to be mapped onto a 3D game model as a single texture. If you’ve ever wanted to see your own face inside a […]
This is a simple walk-through, showing how to add cartoony motion blur arms to a bound mesh
In this tutorial we will explore using Maya ncloth to create Glass Shattering Effect.
Outline I. OverviewII. What Are Smoothed Polygons?III. Why Use Smoothed Polygons? Advantages:1. Simplicity2. Intuitive interface (no stitching).3. Speed of production.4. Built in level of detail.5. Single texture map for entire character.6. All areas of the texture will be proportional to each other. Disadvantages:1. Requires UV layout2. Cannot add or remove edges after laying out UVs […]
Introduction In This tutorial I will show my way of creating high poly weapon in 3d max. Step 1 First things first.go to create panel and Create a plane like I show on the image and apply the reference image texture on it.(i found this beretta image on google) Step 2 After select that plane, […]
Machbox in Maya from Krzysztof Zwolinski
Today we take a look at how to create custom macros in Blender for quick repeated actions using some basic Python.
This tutorial is targeted at medium level users and will present the process of texturing a photorealistic building that has already been modeled. I will focus on the texturing process in particular, even though the modeling and UVs are also important for the final look of the building.
Introduction In this tutorial I will show ho w to model Normandy Space ship from mass effect. Downloads Before you star you might want to download these files. Reference: Texture: Step 1 I will begin as usually by finding a reference for the model. I found this sketch on www.gamespot.com. When you making complicated things […]
You’ll learn how to add film grain and color correction (appart from a few other effects like flickering) to make a video look old!
In this video tutorial i will show you how to use Adobe Photoshop to create a seamless and tileable texture.
How to make Seamless Texture? Easy steps to make texture with no tiling.
To start off with, I assume that you know basic knowledge of 3dMax. I am using 3dMax5, and I am not sure how this will translate over to any previous versions. Anyway, on to the tutorial. All the instructions refer to the pictures below the text. First, we will create what will be the side […]
Video speed up 5X – Modeling Light bulb, lighting setup and material creation using Corona Render. Find project file (HDRI file not included. Please use your own) here: http://www.renderspaz.com/create-vintage-light-bulbs-in-3d-studio-max-and-corona-render/
Advantages: when using this procedure you will be able to fire all that you want, including animation figure of people, trees and etc. Fire is involve with moving an object and its possible mutate. Material: you will take a package 3dsmaxr2 and little patiences when working on the slow computer. Part 1: adjustment a scene. […]
In this video I take a detailed approach and show you how you can use Polypaint to build up a more realistic skin texture
This is a Creature Painting/Design process video with voice-over commentary.