HDRI with 3DSMAX & Mental Ray (simple scene file for beginners)

This is not a step by step tutorial , there is a downloadable scene file and you can see all the paramaters that I have used to create this image. You can download the scene file and all necessary files (including HDR file and textures) by clicking the link.. 1.2 mbHDR_Max6Tut_EmreG.zip When you load the […]

Autoweight in 3ds Max

In this tutorial the viewer learns how to use Autoweight to create skin-weights automatically within a couple of minutes for a complete character.

Creating Normandy SR1 in 3DS MAX

Introduction In this tutorial I will show ho w to model Normandy Space ship from mass effect. Downloads Before you star you might want to download these files. Reference: Texture: Step 1 I will begin as usually by finding a reference for the model. I found this sketch on www.gamespot.com. When you making complicated things […]

Making of Toony in 3DS MAX

Hi everybody. In this tutorial we will see how we can design a lovely toon characters scene, light and render it. Also we will see what is composite material and how to use it. You need to know some 3ds Max essentials, but i tried to explain everything detailed. Used 3ds Max 2009, VRay and […]

Occlusion in 3dsmax 7

Introduction Computers and application software are evolving at a tremendous pace. New methods and technical improvements are being introduced with every software release and today creating photorealistic renderings is just a couple of mouse clicks away. Going back a couple of years, raytracing, particularly raytraced reflections, was nothing more than a fake simulation with the […]