Making of ruins by Lukasz Szeflinski

This time I wanted to concentrate on proper texturing and realism. It took me 5 months of my free time to create this scene. My main goal was to recreate the already existing environment in 3d as accurately as possible to achieve a high degree of realism, just like in the movie production. I knew […]

Making of Assassin

My name is Plamen Iliev and in this article I’ll try to explain the process of creating my 3D character Assassin.

Making of: It’s only a boy

Throughout this How it was done, I will explain a little of how the image of It’s only a boy! was made from its conception to the final touch.

Making of Lowpoly Car 3D Model Timelapse

Making of low poly car 3d model made with using 3ds max and Bodypaint 3d. This video x10 faster from real time. You can find 100times faster video on my channel. Please contact me with skype (befastskoree99) if you have any suggestions or post comment here

Making of “You’ll never have me”

First drafts. I had no exact image in my mind what I wanted to do, so I vaguely drew the figures. Didn’t like the guy right from the start so he had to go pretty soon.

Making of Toony in 3DS MAX

Hi everybody. In this tutorial we will see how we can design a lovely toon characters scene, light and render it. Also we will see what is composite material and how to use it. You need to know some 3ds Max essentials, but i tried to explain everything detailed. Used 3ds Max 2009, VRay and […]