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Rendering a Toy Plane with Mental Ray

Rendering a Toy Plane with Mental Ray

Tutorial of the Florence Design Academy: 3D Studio Max Video Tutorial: Car Paint Material

Tutorial of the Florence Design Academy: 3D Studio Max Video Tutorial: Car Paint Material

3D Character Rigging – The Spine: Intro(Part 1-4)

3D Character Rigging – The Spine: Intro(Part 1-4)

3D Character Rigging – The Spine: Controllers (Part 2-4)

3D Character Rigging – The Spine: Controllers (Part 2-4)

3D Character Rigging – The Spine: Constraining(Part 3-4)

3D Character Rigging – The Spine: Constraining(Part 3-4)

Creature Painting in Zbrush

Creature Painting in Zbrush

3D Character Rigging – The Spine: Constraining(Part 4-4)

3D Character Rigging – The Spine: Constraining(Part 4-4)

Tutorial “Mental Ray Proxy Rendering”

Tutorial “Mental Ray Proxy Rendering”

3D Character Rigging – The Arm: Setting up the Arm (Part 1-2)

3D Character Rigging – The Arm: Setting up the Arm (Part 1-2)

Video Tutorial “Creature Concept Sculpt”

Video Tutorial “Creature Concept Sculpt”

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Creature Painting in Zbrush

Josh Robinson

4 Videos
TutorialsZBrush
By Josh Robinson

In this video I take a detailed approach and show you how you can use Polypaint to build up a more realistic skin texture and even imply translucency on your creatures skin.

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Texturing
3D Tutorials & Courses Online at 3DExport
3D Character Rigging – The Spine: Constraining(Part 3-4)
PREV

3D Character Rigging – The Spine: Constraining(Part 3-4)

Dennis Jensen
September 26, 2011
3D Character Rigging – The Spine: Constraining(Part 4-4)
NEXT

3D Character Rigging – The Spine: Constraining(Part 4-4)

Dennis Jensen
October 4, 2011

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