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Modeling a Foot in Maya (Part 6)
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Modeling a Foot in Maya (Part 6)

Part 6 of 6 covers duplicating the big toe for use as the other 4 toes. Tutorial by Autodesk Certified Instructor for Maya: Andrew Klein. For more, visit www.andrewklein.net/ai.html.
Catzilla
Catzilla
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Catzilla

The main idea of the project was to develop an antithesis of other benchmark productions which are mostly boring and aesthetically weak. Michał Staniszewski from the demoscene Plastic group came to us with a draft of an interesting, action-filled story with a unique design and aesthetics that would be as close as possible to an […]

Correcting the Vray and mental ray self-illumination display in the viewport

The following tutorial assumes that the user has a basic knowledge of 3Ds Max when applying textures to the self-illumination toggle; applying the “UVW map” modifier and assigning material slots to objects/surfaces. When using a bitmap in the “VrayLightMtl” or mental ray “Self Illumination (Glow)” toggle, the texture display is often overridden by its default […]
Cloth Simulation (Fantasy Props 11) – Part 2
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Cloth Simulation (Fantasy Props 11) – Part 2

If you find my videos and giveaways helpful please consider supporting me at http://www.patreon.com/Arrimus3D. If you need a question answered send me an email at 3dtut@outlook.com. Also, giving me a thumbs up and subscribing shows you find my videos helpful. Thanks. In this video I will show you how to use Garment Maker and cloth […]

Creating HighPoly Beretta in 3DS MAX

Introduction In This tutorial I will show my way of creating high poly weapon in 3d max. Step 1 First things first.go to create panel and Create a plane like I show on the image and apply the reference image texture on it.(i found this beretta image on google) Step 2 After select that plane, […]

Eyelashes by J.Siquier

The creation of eyelashes is one of the most complicated tasks of a human model, there are different ways to create them, but the one that I am going to explain is the method which I feel most comfortable with; in addition, to this the result can be very realistic. Select the edges that will […]

Simple Non Detailed Matrix Code Effect

This tutorial all about creating Matrix code in easy and simple manner in a matter of seconds. Even if you are newbie to Photoshop you Follow this tutorial. Step1 Create a new image by clicking file—>new .Follow the preview below. Step2 Fill pure black color using Pait Bucket tool in tool box. Step3 You are […]

VIDEO tutorial: Head modeling by Rodrigo Banzato

INFO: Size of original movie: 58 MB Compressed in .rar size: 57 MB Duration: 10 minutes and 31 seconds Format: MediaPlayer (.avi) DOWNLOAD Talk about this tutorial at the Forum >> 3DM3.com Copyright © Rodrigo Banzato Edit by Stryker Source: http://www.tonka3d.com.br

Proper tiling by Matt Vainio

One of the most basic map texturing issues is how to have your texture tile seamlessly across the map. This has been covered in many tutorials before, but not everyone may know the best way to do this. For the purposes of this tutorial I assume you have a copy of Adobe Photoshop. I used […]

VIDEO TUTORIAL: Brazil GI

Well I have created this video tutorial how to light up scene using the Brazil rendering system, this tutorial is very handy for those of you who are new using Brazil render. Info: Original movie size: 34.6 MBCompressed size in winrar: 3.07 MBDuration of tutorial: 5 minutes and 18 secondsFormat: QuickTime Download video file Talk […]

Video: 3d Max 2008 Mental ray exterior light & render setup tutorial

In this video tutorial of www.renderray.com, we will work on the Exterior Light setup, Render settings & HDRI, Environment Effects And Mental Ray Photographic Exposure Control setup to make a realistic and professional render. To download the sample scene go to www.renderray.com Renderray is an online cg community specialised in rendering, where you can download […]