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Scoop Volante
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Scoop Volante

Réalisation : Max Loubaresse, Marc Bouyer, Axelle Cheriet, Anthony Vivien. Production : 4 semaines Logiciels : 3Ds Max, Photoshop, After Effect

Leather material in 3D Studio Max

Leather is one of the most used materials in the field of Furniture design. Especially for design of sofas or couches. It is quite easy to obtain a good leather material. The leather material quality strongly depends on the illumination in your scene. Before you start to create the leather in the material editor you […]

VIDEO: Ceiling in 3DS MAX

It’s a tutorial about making a ceiling you see in cathedrals. Download this tutorial in HQ, click here. Download video file Talk about this tutorial at the Forum >> 3DM3.comCopyright © MartijnEdit by StrykerSource: http://www.emmerdesign.nl

VIDEO TUTORIAL: Baking ZBrush Materials to a Texture Map

Joseph Drust, Senior Character Artist at Vicious Cycle Software, demonstrates how to bake ZBrush materials into a texture map. Download video file Talk about this tutorial at the Forum >> 3DM3.comCopyright © Sebastien LegrainEdit by StrykerSource: http://www.pixologic.com

Modeling of COCA-COLA

Introduction This tutorial is intended to show you how to make a Coca-Cola bottle using Maya. Although, you may think making a bottle is trivial, but it is easy to overlook some of the tiny details that make your final image more desirable to watch. I will also try to give you some tips, which […]

VIDEO TUTORIAL: Modeling of Umbrella

This video tutorial is dedicated to 3dm3.com and Johanna Bak that requested this video. The video is showing one of many ways of making a straight forward umbrella, that can be tweeked as mutch as you want after the basemesh is done. Im realy bad with voice overs so this tutorial is also soundless, just […]

VIDEO TUTORIAL: Creating Simple Cloth in ZBrush

Martin Knapp demonstrates how to creating simple cloth in ZBrush. Instructor: Martin Knapp Produced by: Pixologic Source: ZClassroom.com Download video file Talk about this tutorial at the Forum >> 3DM3.comCopyright © Martin KnappEdit by StrykerSource: ZClassroom.com

Photoshop Car Tutorial

This tutorial describes how to render this car. I use paths a lot. In this tutorial I also use layer masks and layer filter. The whole thing took about two hours to complete. Drawing out the paths is the most tedious part but once theyre layed out it all comes alive. 1. Path tool Start […]

Modeling Old School Rim in Maya

Introduction In this tutorial I will explane you how to make Old school rim. Step 1 First make the Polygon Cylinder. Step 2 Then delete top and bottom faces to look like this on picture. Step 3 Select all top edges end extrude with tool witch you can find in Edit mash – Extrude. Step […]

Face Animation Tutorial

Introduction This is my tutorial on how to animate facial expressions with morpher modifire in3ds Max.I must warn you that befour you star this tutorial you allready have to have skill to create your character face. In This tutorial i will show how to create morpher and control it. Step 1 You will need to […]

Creating a Victorian House Part 1: Modeling (Fable 2 Theme)

Introduction This is a first part of my next 3 up coming exclusive 3dm3 tutorials on how to create a fable 2 themed house. In this part i will show how to model a house. then in part 2 i will show you how to set up UV’s and create a textures and in 3hered […]

VIDEO TUTORIAL: Sculpting in ZBrush for 3D Printing with Jeff Feligno

Jeff Feligon takes you step by step through the process of preparing your ZBrush sculpture for 3D printing. Download video file: Part 1 Download video file: Part 2 Download video file: Part 3 Download video file: Part 4 Download video file: Part 5 Download video file: Part 6 Talk about this tutorial at the Forum […]

VIDEO TUTORIAL: Sculpting Complex Surfaces in ZBrush

Through out this comprehensive video you will learn several powerful techniques for creating complex surfaces in ZBrush. Download video file Talk about this tutorial at the Forum >> 3DM3.comCopyright © Martin KnappEdit by StrykerSource: http://www.pixologic.com

Modeling Meat Grinder in Maya

Introduction In this tutorial I will explane you how to make meat grinder. Step 1 First make the Polygon Cylinder. Step 2 Reduce Subdivision Axes from 20 to 10. Step 3 Rotate and Scale. Step 4 By holding shift on keyboard use “Cut Faces Toll” like on picture. Step 5 Buttom face extrude. Step 6 […]

VIDEO TUTORIAL: Reconstruct models using ZBrush to be used in Hexagon

Ever wonder how to edit a high polygon model with lots of high detail in hexagon? This video will show you how to reconstruct your models using ZBrush to be used in Hexagon, all high Detail will be preserved. Download video file Talk about this tutorial at the Forum >> 3DM3.comCopyright © E-ZbrushEdit by Stryker […]

VIDEO TUTORIAL: New Morph Technology in Zbrush and More

This will show you how to morph two completely different objects into one this will also show you how to optimize your geometry with two completely different objects and both will have the same amount of polygons to be morphed this will show you how to have three or more morph from one object or […]

Setup Blueprints in 3DS MAX

Introduction This tutorial will teach you to create 3d blue prints for vehicles and other miscellaneous objects for 3ds Max. Things you will need You need basic knowledge of 3ds max. Internet coverage of course: D Set up the blueprints for 3ds Max Load up your internet browser go to the address (www.the-blueprints.com) – you […]

Making Shiny Glass Logo Tutorial

Introduction Hi everybody. In this tutorial we will see how can we design a shiny logo in 3ds Max. I used 3ds Max and VRay for this project. Step 1 First open an empty project in Max. Under shapes click text button and create a text like the image below. Step 2 In the modifier […]

VIDEO TUTORIAL: Projections in ZBrush

In this video tutorial I will show you many various ways to use the zbrush projections Tools, I will show you how to optimize your mesh. I will show you how to transfer one mesh to another, I will show you how to transfer just parts of one mesh to another this is an easy […]

GP2 Modeling, Rendering and Compositing Tutorial

In 2006, I was introduced to Mr. Peter Thompson, owner ofMeritus Racing by Paul McAusland of UrbanImaging. He had recommended my 3D visualservice to Mr. Thompson and from then on I was creating the visuals for MeritusRacing sponsorship campaign. The visuals I have created required photorealism anddelicate compositing of rendered image to the photography plate.To […]