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How to create a model of a sport car – Nissan 350-Z

This is a step-by-steptutorial that explanehow to create 350Z’s body using polygonal modeling in Maya environment,but you can apply this technique to other poly-modeling software. Step 1 This is my screen-shot after I have correctly placed my blueprints. Step 2 To start with, we’ll concentrate on the front part of the car. I’ve divided it […]

Modeling of Schwerin Theater

I use Autodesk 3dsmax version 9 for modeling so run it. I will use default unit setup for this project because I want make it with my eyes so unit isn’t important.

2D Composite Grass

Why spend a bundle of money buying fur plug-ins to make grass, when you can make it yourself very easily in less than 20 minutes? You will now learn to composite 2d grass into a 3d scene, and make it look VERY believable. Every time I’ve used this technique, I’ve been asked which expensive plug-in […]

Modeling a Stool in 3DS MAX

In this tutorial, I will show you how to model a stool in 3ds max Step 1 – Max Setup In this tutorial, I’ll be using 3Dmax. So first thing would be open-ing your max program and on the menu choose Customize>Unit Setup>Metric>Meters. Step 2 On the Create Tab, choose Box and enter this amount […]

The Making of “The Steam Master”

Being a “making of”, this tutorial is intended for people with a prior understanding of the basic tools used for modeling and texturing. This is not a step by step walkthrough, but more of a project overview.