ZBrush51 Videos

The Making of “The Steam Master”

Being a “making of”, this tutorial is intended for people with a prior understanding of the basic tools used for modeling and texturing. This is not a step by step walkthrough, but more of a project overview.

Sculpting and Texturing Hard Surface objects with Zbrush 3.5

This tutorial is designed to illustrate new features in Zbrush 3.5 such as the Planar Brushes, Surface Noise, and Normal and Displacement Map generation while integrating features from legacy versions of Zbrush, such as importing UVs, using the Projection Master, sculpting with alphas, and baking Material information to color maps. I use a simple Tombstone […]

Creating Blendshapes in Zbrush

This video from Zbrush and Maya Certified Instructor Andrew Klein (www.kleinmakelearngood.com) covers how to make both symmetrical and asymmetrical blendshapes in Zbrush.