3D Character Rigging – The Spine: Constraining(Part 4-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV Creature Painting in Zbrush Josh Robinson October 1, 2011 NEXT Tutorial “Mental Ray Proxy Rendering” Hani Mohammadi October 4, 2011 You might be interested in Making of a Monkey Ankit Thapliyal September 15, 2011 Making of “Thor Tornado Sequence” Boris Raguza October 21, 2012 Composition is Everything – Part 2 Dave Scotland March 22, 2012 Making of Winter Blockade 3DM3 December 23, 2007