3D Character Rigging – The Spine: Constraining(Part 4-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV Creature Painting in Zbrush Josh Robinson October 1, 2011 NEXT Tutorial “Mental Ray Proxy Rendering” Hani Mohammadi October 4, 2011 You might be interested in Modeling Meat Grinder in Maya 3DM3 December 22, 2009 Exporting from 3ds Max to After Effects Damaroy Workshop March 20, 2013 Making of Neokathmandu 3DM3 December 19, 2007 The Making of the “DMF – 239 Coyote” Missile 3DM3 January 11, 2004