3D Character Rigging – The Spine: Constraining(Part 4-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV Creature Painting in Zbrush Josh Robinson October 1, 2011 NEXT Tutorial “Mental Ray Proxy Rendering” Hani Mohammadi October 4, 2011 You might be interested in Modeling Sony Ericsson K530 3DM3 May 13, 2010 Delany Display Shelf 3D Modeling in 3dsmax kaboom techx March 2, 2017 Rayfire 1.6 Tutorial – Custom Fracture in 3DsMax Arvid Schneider December 25, 2012 Tutorial “Modeling a Kitchen” Meedo November 7, 2013