3D Character Rigging – The Spine: Constraining(Part 4-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV Creature Painting in Zbrush Josh Robinson October 1, 2011 NEXT Tutorial “Mental Ray Proxy Rendering” Hani Mohammadi October 4, 2011 You might be interested in Making of Paragalis 3DM3 July 9, 2007 3dsmax Model classic column Part 1 Training 3ds max March 1, 2017 Shields modeling in 3DsMax (Part 1/3) 3D-Sphere December 21, 2011 Making of Monk Rhapsody Carlo Incandela June 6, 2011