3D Character Rigging – The Spine: Constraining(Part 4-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV Creature Painting in Zbrush Josh Robinson October 1, 2011 NEXT Tutorial “Mental Ray Proxy Rendering” Hani Mohammadi October 4, 2011 You might be interested in Arnold in Houdini – Introduction Rohan Dalvi February 14, 2017 3D Character Rigging- The Hand ( Part 1-2) Dennis Jensen November 17, 2011 Forest Pack Tutorial: Modern Barn, Part 2 – Creating the track Itoo Sowtware September 30, 2012 The Making of “Forest Mage” Christophe Vacher October 12, 2011