3D Character Rigging – The Spine: Constraining(Part 4-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV Creature Painting in Zbrush Josh Robinson October 1, 2011 NEXT Tutorial “Mental Ray Proxy Rendering” Hani Mohammadi October 4, 2011 You might be interested in Making of an Anemone in Realflow Jalo August 22, 2011 Piggy Gas Timelapse Oliver Villar Diz January 14, 2013 Modeling Historical Mosque (Part 4/5) Hani Mohammadi February 17, 2012 Tron identity disc hologram tutorial – Part 1 cinema4dtutorial May 21, 2012