3D Character Rigging – The Spine: Constraining(Part 4-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV Creature Painting in Zbrush Josh Robinson October 1, 2011 NEXT Tutorial “Mental Ray Proxy Rendering” Hani Mohammadi October 4, 2011 You might be interested in Making of “Flower of Life” Oliver Villar Diz December 2, 2013 Modeling a Cup and Assigning a Material 3DM3 May 20, 2005 UV mapping the easy way 3DM3 March 23, 2005 Gesture Sculpting Tutorial (Part 2) Christian Bull September 26, 2013