3D Character Rigging – The Spine: Constraining(Part 4-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV Creature Painting in Zbrush Josh Robinson October 1, 2011 NEXT Tutorial “Mental Ray Proxy Rendering” Hani Mohammadi October 4, 2011 You might be interested in Nude tutorial by Robert Chang 3DM3 April 27, 2004 Head Modelling (1/2) Dennis Jensen April 12, 2012 Maya Modeling Basics: NURBS Bishop, pt. 5 Andrew Klein September 29, 2012 Bonnie Fish – 3d animation Baiculescu Ovidiu Nicky December 22, 2011