3D Character Rigging – The Spine: Constraining(Part 4-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV Creature Painting in Zbrush Josh Robinson October 1, 2011 NEXT Tutorial “Mental Ray Proxy Rendering” Hani Mohammadi October 4, 2011 You might be interested in VIDEO TUTORIAL: ZDepth & Height GrayScale represention 3DM3 July 2, 2007 VIDEO TUTORIAL: Projection Master Techniques ZBrush 3DM3 March 3, 2009 Modeling Decorative Mirror Hani Mohammadi December 25, 2011 Cinema 4D Tutorial: Use the Stitch and Sew Tool to Model Clothing Mograph Candy October 24, 2013