3D Character Rigging – The Spine: Constraining(Part 4-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV Creature Painting in Zbrush Josh Robinson October 1, 2011 NEXT Tutorial “Mental Ray Proxy Rendering” Hani Mohammadi October 4, 2011 You might be interested in Modeling a Trophy Damaroy Workshop January 18, 2013 Speedpainting “First girl of the night” Oliver Villar Diz March 30, 2013 Modeling of Shark 3DM3 February 11, 2004 Making of Worker Robot Hossein Afzali April 6, 2011