3D Character Rigging – The Spine: Constraining(Part 4-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV Creature Painting in Zbrush Josh Robinson October 1, 2011 NEXT Tutorial “Mental Ray Proxy Rendering” Hani Mohammadi October 4, 2011 You might be interested in How to make realistic trees with SHAG: FUR 3DM3 February 5, 2011 Blender Script – Apply scale to linked duplicates and other problem objects CG Masters March 20, 2017 Shields modeling in 3DsMax (Part 2/3) 3D-Sphere December 26, 2011 Video Tutorial: build your own TRON light cycle Part 1 cinema4dtutorial May 10, 2012
Blender Script – Apply scale to linked duplicates and other problem objects CG Masters March 20, 2017