3D Character Rigging – The Spine: Constraining(Part 4-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV Creature Painting in Zbrush Josh Robinson October 1, 2011 NEXT Tutorial “Mental Ray Proxy Rendering” Hani Mohammadi October 4, 2011 You might be interested in Autoweight in 3ds Max Mirko Haenssgen March 5, 2012 VIDEO: Global Illumination and Final Gather in mental ray for 3ds Max 2010 3DM3 May 15, 2009 Introducing reactor 3DM3 April 17, 2002 How create a simple crowd 3DM3 April 12, 2005