3D Character Rigging – The Spine: Constraining(Part 4-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV Creature Painting in Zbrush Josh Robinson October 1, 2011 NEXT Tutorial “Mental Ray Proxy Rendering” Hani Mohammadi October 4, 2011 You might be interested in Photoshop Car Tutorial 3DM3 September 18, 2009 Making of “The girl with roses” Mariko Umeda July 11, 2011 Maya Modeling Basics: NURBS Bishop, part 2 Andrew Klein July 24, 2012 Blender Script – Apply scale to linked duplicates and other problem objects CG Masters March 20, 2017
Blender Script – Apply scale to linked duplicates and other problem objects CG Masters March 20, 2017