Creating Blendshapes in Zbrush

Creating Blendshapes in Zbrush

This video from Zbrush and Maya Certified Instructor Andrew Klein ( covers how to make both symmetrical and asymmetrical blendshapes in Zbrush.

VIDEO tutorial: Head modeling by Rodrigo Banzato

INFO: Size of original movie: 58 MB Compressed in .rar size: 57 MB Duration: 10 minutes and 31 seconds Format: MediaPlayer (.avi) DOWNLOAD Talk about this tutorial at the Forum >> Copyright © Rodrigo Banzato Edit by Stryker Source:

Modeling of COCA-COLA

Introduction This tutorial is intended to show you how to make a Coca-Cola bottle using Maya. Although, you may think making a bottle is trivial, but it is easy to overlook some of the tiny details that make your final image more desirable to watch. I will also try to give you some tips, which […]

GP2 Modeling, Rendering and Compositing Tutorial

In 2006, I was introduced to Mr. Peter Thompson, owner ofMeritus Racing by Paul McAusland of UrbanImaging. He had recommended my 3D visualservice to Mr. Thompson and from then on I was creating the visuals for MeritusRacing sponsorship campaign. The visuals I have created required photorealism anddelicate compositing of rendered image to the photography plate.To […]

Making of Toony in 3DS MAX

Hi everybody. In this tutorial we will see how we can design a lovely toon characters scene, light and render it. Also we will see what is composite material and how to use it. You need to know some 3ds Max essentials, but i tried to explain everything detailed. Used 3ds Max 2009, VRay and […]