Modeling Car Rims in Blender

Download the start file here: http://www.cgmasters.net/tutorials/jeep/jeep_rim_start.blend See more about “Complete Vehicle Production in Blender” here: https://gumroad.com/l/vehicle-production This tutorial is a free chapter from my training course “Complete Vehicle Production in Blender”. In this tutorial we’ll be modeling the rim for a Jeep Wrangler. You’ll learn hard surface modeling techniques, the importance of a systematic approach […]

How to create a portrait from photograph

1. Prepare 2 photos or skectchs of front and side of a head. Create 2 box as in figure 1. Be cafeful of the proportions when you assign mapping on them. figure 1 camera view 2. At front elevation, draw lines, following the contour. Make sure every vertex join together in rectangular or triangular shape […]

Modeling a Foot in Maya (Part 6)

Part 6 of 6 covers duplicating the big toe for use as the other 4 toes. Tutorial by Autodesk Certified Instructor for Maya: Andrew Klein. For more, visit www.andrewklein.net/ai.html.

High polygon realistic character creation

This is an overview of creating high polygon realistic 3D characters  ( with a particular leaning toward the creation of the above model ). My inspiration for writing it, was that as a long time videogame artist used to working with real-time constraints, I wanted to learn high resolution modeling techniques, and I couldn’t really find […]

Modeling Meat Grinder in Maya

Introduction In this tutorial I will explane you how to make meat grinder. Step 1 First make the Polygon Cylinder. Step 2 Reduce Subdivision Axes from 20 to 10. Step 3 Rotate and Scale. Step 4 By holding shift on keyboard use “Cut Faces Toll” like on picture. Step 5 Buttom face extrude. Step 6 […]

Snowy Rock Tutorial

Baking snow in texture map using 3ds max landscape material.The tutorial covers the entire process of making the rock.I hope you find it useful.

Modeling a Table Fan

Making use of 3ds Max capability of extracting polygon edges as splines, we make the best of this with this new session by modeling a Table Fan.

Lightsabers by Mike Hobson

Battle Droid by Fabio Pessaro, DCS Hallway by Ross Chriss, Lightsabers by Michael Hobson LightWave Lightsabers with a little help from Adobe After Effects! I get this one all the time, and it’s been something I’ve worked on for over a year with little success until now. The important thing to note is this: As of this […]