Ok, everyone! After receiving tutorial requests, here am I this time to realize the desire of many of you. I received many mails asking for the techniques I use to model my cars and…err, well… I do use polymodeling by deforming patches, if you know what I mean. I do use a bit of splines-modeling, […]
This is the first part of the video tutorials on how to model a bed in 3ds Max and Marvelous designer where if you follow this tutorial you can end up with a nicely detailed bed.
Hey, another simple model. Why not make a chair to accompany your table? 1) First of all, make a box that is 35 by 30 by 2 units. And make sure that the length, width, and height segments are 1. 2) Select the box, right click it, go to Convert To, and select Editable Poly. […]
This tutorial goes over from start to finish the creation of a rudimentary fence asset that can easily be expanded upon. This is an introductory lecture on procedural modeling in Houdini I gave at Drexel University’s SIGGRAPH chapter as a Junior Animation & FX major.
This tutorial from the the Florence Design Academy, the best design school in Europe, will show you how to use the SPLINES effectively in the field of Interior/Furniture Design.
This tutorial was created by Rodrigo Banzato – a 3d artist and instructor at Tonka3D – and it is a selection of the 10 most common errors people commit when using the 3ds Max, specially for those who are initiating with this 3D tool.