3DS Max233 Videos

Modeling of a wheels

Make a cylinder with the settings of picture 1 and picture 2 Then convert to an editable mesh by right clicking Select the outside polygons (squares) but missing one each time you should have 5 squares selected rotate with the tool at the bottom (see pic) Then scroll down the editable mesh menu and tyoe […]

Making of Worker Robot

I decided to create the robot I’ve been imagining since childhood. I think the most important thing that helped me in the creation of the robot was the beautiful inspiration of the Brazil movie

Introducing the new Unreal Ungine 4

“Introducing the new Unreal Ungine 4” – It was created by Rodrigo Banzato from Tonka3D, where he shows the major elements of the new Unreal Engine 4 including some very cool 3d low poly objects to be part of his new project for the Total Objects collection, that will be soon available at Tonka3D.

How to make an easy VRay car paint material

QuickMax is a new series of simple 3dsmax tutorials that I created, which will feature all aspects of the program itself, including modeling, texturing, lighting, and animation. Welcome to section one, this will feature the 3dsmax Material Library. Section 1: Materials VRay Materials 1: How to make an easy VRay car paint material (To complete […]

Face Animation Tutorial

Introduction This is my tutorial on how to animate facial expressions with morpher modifire in3ds Max.I must warn you that befour you star this tutorial you allready have to have skill to create your character face. In This tutorial i will show how to create morpher and control it. Step 1 You will need to […]

3D Design – Designing with Shapes and Colors – Part 2

If you find my videos and giveaways helpful please consider supporting me at http://www.patreon.com/Arrimus3D. If you need a question answered send me an email at 3dtut@outlook.com. Also, giving me a thumbs up and subscribing shows you find my videos helpful. Thanks.

“Seat Leon II” by David Melchor

This is a quick tutorial that explains all the process to make this composition. We´re going to see how to make the model, materials, lighting, render parameters and finishig the image with photoshop.

How to make realistic trees with SHAG: FUR

Step 1: the making of the trunk and the crown of the tree Let’s start with the trunk of the tree. This is not a tutorial about mesh modeling that’s why I am not going to explain it in details. The Trunk Make a cylinder. Then convert it to editable mesh, and with the help […]

Autoweight in 3ds Max

In this tutorial the viewer learns how to use Autoweight to create skin-weights automatically within a couple of minutes for a complete character.