3dsmax Model classic column_Step 1(for the 3dsmax 2010 or later) 3ds max classic columns form Step 1 (for 3ds max 2010 or later), we will compile the next step in the shortest time – Thank you for watching.
Hello and welcome again to my (Reactor Wheel) Tutorial, I am writing this tutorial for request of some friends whom they needed this to their project, so I thought its should be for you too, hope you enjoy this tutorial and be able to learn some thing new. Ok I am not going to waste […]
Hi, I’m finally done with my first 3ds max- tutorial and I’ve tried to do it as easy to follow as possible. Well, you got to have some 3ds max experience. So, what are you waiting for, Christmas? :P Making the Tornadoshape Reset 3ds max (4). Create a Torus with Radius1: 60, Radius2: 2, and […]
It may seem that NURBS surfaces are inappropriate for complex models. Although NURBS are difficult to master when it comes to organic modeling, they are actually well suited for anything that is mechanical or man-made. The trick is to think in parts. As an example, here is an instant coffee tin created with NURBS surfaces. […]
The idea for «Still life with black pepper» came about after an idea my wife, Sofia, and I had to create a picture with a lot of different textures and materials
If you find my videos and giveaways helpful please consider supporting me at http://www.patreon.com/Arrimus3D. If you need a question answered send me an email at 3dtut@outlook.com. Also, giving me a thumbs up and subscribing shows you find my videos helpful. Thanks. In this video I will show you how to create some basic cloth simulation […]