Maya120 Videos

Blend Shape Proxies

This tutorial demonstrates one method of optimizing your blend shapes, by creating a proxy for the application and control of assigned blend targets.

Modeling a Foot in Maya (Part 1)

This video covers how to start modeling a foot using an edge extrusion method. I begin by modeling a stirrup over the ankles, separating the front and heel. Tutorial by Autodesk Certified Instructor for Maya: Andrew Klein. For more, visit www.andrewklein.net/ai.html.

Ford Focus Tutorial Series by Alex: Part 4

FORD FOCUS PART 4 Hi everyone and welcome to the final part of the Ford Focus tutorial series. While this is the last part of modelling the body , there might be more tutorials on detailing and interior. This is just for those who want to smooth out their model ready for texturing and son […]

VIDEO TUTORIAL: mia_round Corners in Maya

In this video tutorial I’ll explain in depth how to use the mia_roundCorners node newly introduced in maya 8.5. Its use with maya materials as well as mental ray materials and mia_material will be discussed and explained in detail. INFO: Original size of movie: 25 MB Compressed size in .RAR: 19 MB Duration is about: […]

Modeling a Foot in Maya (Part 6)

Part 6 of 6 covers duplicating the big toe for use as the other 4 toes. Tutorial by Autodesk Certified Instructor for Maya: Andrew Klein. For more, visit www.andrewklein.net/ai.html.

Building a Polygon Arch

This tutorial will show the method I used for making my arches in a building. There is obviously more than one way to do it. This is not the standard method to make an arch, it is just my way of making them. Let us begin…. 1. Whenever I start up a new project, I […]