Maya120 Videos

Modeling of COCA-COLA

Introduction This tutorial is intended to show you how to make a Coca-Cola bottle using Maya. Although, you may think making a bottle is trivial, but it is easy to overlook some of the tiny details that make your final image more desirable to watch. I will also try to give you some tips, which […]

Making of Tidus

This tutorial is best suited for those who like to see a rough model from the start and then refine into detail as you go.

How to create a model of a sport car – Nissan 350-Z

This is a step-by-steptutorial that explanehow to create 350Z’s body using polygonal modeling in Maya environment,but you can apply this technique to other poly-modeling software. Step 1 This is my screen-shot after I have correctly placed my blueprints. Step 2 To start with, we’ll concentrate on the front part of the car. I’ve divided it […]

High polygon realistic character creation

This is an overview of creating high polygon realistic 3D characters  ( with a particular leaning toward the creation of the above model ). My inspiration for writing it, was that as a long time videogame artist used to working with real-time constraints, I wanted to learn high resolution modeling techniques, and I couldn’t really find […]

VIDEO TUTORIAL: ZDepth & Height GrayScale represention

In this maya video tutorial i’ll explain in depth, how to create GrayScale representation of ZDepth as well as Height fields, using many methods including”shading networks” & “mel scripting”. INFO:Original size of movie: 38 MBCompressed size in .ZIP: 34 MBDuration is about: 13 minutes and 22 secondsFormat: QuickTime Movie (*.mov) Download video file Talk about […]

Modeling Old School Rim in Maya

Introduction In this tutorial I will explane you how to make Old school rim. Step 1 First make the Polygon Cylinder. Step 2 Then delete top and bottom faces to look like this on picture. Step 3 Select all top edges end extrude with tool witch you can find in Edit mash – Extrude. Step […]

UVing a Hand with Maya (Part 2)

This video looks at how to use the new (to maya 2009) UV unwrap tools in Maya to cut apart a hand by UV edges. Perfect for very fast organic UV unwraps is the smooth UV tool, also demonstrated.

Active Key Frame Tutorial By Aziz Khan

Hello every buddy, in this tutorial I will show you the most important part of (Active Rigid Body) and (Passive Rigid Body) called (Set Active Key) and ?(Set Passive Key) these 2 options some time very necessary to work with, allot of people asked me to help them or to write a tutorial about (Active […]