Part 1 of 6, this video from Andrew Klein covers the difference between NURBS and Polygons, and looks at creating the basic sphere shape for the body of our toy chicken.
Before I begin the tutorial, let me say a few words about KeyShot. KeyShot is a very user friendly 3D rendering application that allows you to create photorealistic visuals in a very short time. It’s the solution for many designers who don’t want to waste time with complicated rendering software.
Hello Everyone, In this video we’ll take a look at how to model a Christmas tree in Houdini. This is a two part lesson. The first part will deal with building the controls for main tree and the branches. The second part will cover the stems and the leaves. regards Rohan
This script allows you to apply scale to all of your objects including linked duplicates. It will keep linked objects linked, lattice deformed objects deformed properly, and will even correct modifier values so objects with modifiers like bevel don’t look different after applying scale.
Hi everyone! This is my tutorial of making Camaro blueprint from photosfor car modeling in 3ds max 1. So the first step is setting the Units to Metric (centimeters) if youare going to make a real world scale model. 2.The second. Create a car size box (I took it from the official website).In the Properties […]
QuickMax is a new series of simple 3dsmax tutorials that I created, which will feature all aspects of the program itself, including modeling, texturing, lighting, and animation. Welcome to section one, this will feature the 3dsmax Material Library. Section 1: Materials VRay Materials 1: How to make an easy VRay car paint material (To complete […]
This is my second matte painting tutorial (first tutorial here). Here I wanted to change the season of a scene from summer to winter. Specific device used: Wacom Intuos² A4 First of all, find a good res picture. I chose to use a picture of a house I found on the web. You can find […]
This tutorial is partly a development of my knowledge with Painter IX program, hence this is still amatuer level. Hopefully, you can get some pointers here. Anyway read on to see how this piece is done using Painter IX with Wacom tablet. I scanned this drawing in Photoshop in original blue pencil sketch then I […]
In these 3 video tutorials you will understand how to create a new geometry from the existing geometry using the mesh extraction in ZBrush. These tutorials created by the Pixologic (makers of ZBrush) for the 3D community, so everyone can easily go at advanced level in ZBrush and extract the full potential of the ZBrush. […]
Hi everybody. In this tutorial we will see how we can design a lovely toon characters scene, light and render it. Also we will see what is composite material and how to use it. You need to know some 3ds Max essentials, but i tried to explain everything detailed. Used 3ds Max 2009, VRay and […]
In this tutorial Christophe Vacher shows us how he was creating “Forest Mage”, the cover for the book of the same name written by Robin Hobb and published by Harper Collins