Tutorials777 Videos

WITCH TUTORIAL

Hi! I will explain how I made the Witch Empress illustration. I’m not a professional illustrator, so follow the guide at your own risk :) I will try to explain the techniques I used from the beginning to the end. The only software used was Adobe Photoshop with the default brushes. This is the first […]

Creating Next-Gen Environment Textures

This tutorial is targeted at medium level users and will present the process of texturing a photorealistic building that has already been modeled. I will focus on the texturing process in particular, even though the modeling and UVs are also important for the final look of the building.

Making of Gypsy Dancer Part 2

Sketching a character – Gypsy Dancer. Part 2 of 2. With commentary but you probably best just turn down the volume and put on some tunes. Actual Time: 2 Hours

UV Mapping A Head

This video demonstrates the use of Maya’s UV editing tools, specifically the Smooth UVs Tool, to organize and flatten the UVs of a head.

3D Modeling Artifacts / Flow Check Reflection Map Tutorial

Taken from NURBS Zebra Diagnostic Shader, this map can help you detect subtle modeling artifacts. To read more about high quality 3D modeling car in polygons please visit: https://www.ebalstudios.com/blog/modeling-cars-polygons To download the HDRI: https://gumroad.com/ebalstudios

VIDEO: Capabilities and workflow

This new video demonstrates capabilities and general workflow of the Flatiron plug-in. Flatiron is a four steps Render To Texture plug-in which is capable of baking full scenes or selections of objects into a single UV Map. Advanced automatic unwrapping, which is built into the plug-in, is based on our Unwrella high quality automated unwrapping […]