Tutorials777 Videos



Intro to Procedural Modeling in Houdini: Making a Fence Asset
This tutorial goes over from start to finish the creation of a rudimentary fence asset that can easily be expanded upon. This is an introductory lecture on procedural modeling in Houdini I gave at Drexel University’s SIGGRAPH chapter as a Junior Animation & FX major.
Explosion Tutorial
This tutorial explains how to make cool-looking explosions like these: However, the user must have a basic knowledge of MAX and some of its functions, like creating combustion gizmos, the video post basic functions, omni lights, etc. Now, without further rambling… 1. Create a SphereGizmo anywhere in the scene. Just place it somewhere in a […]
Creating Normandy SR1 in 3DS MAX
Introduction In this tutorial I will show ho w to model Normandy Space ship from mass effect. Downloads Before you star you might want to download these files. Reference: Texture: Step 1 I will begin as usually by finding a reference for the model. I found this sketch on www.gamespot.com. When you making complicated things […]
Modeling a Cup and Assigning a Material
Hey, lets make some cups to set on that table we modeled earlier. 1)Click on the Create Tab, then click on Geometry, then choose Cylinder. This will create a….cylinder. Give it the following values. 2) Convert your cylinder to Editable Poly by selecting it, right clicking, and going to Convert To, and select Editable Poly. […]
Photohop Glow
This is pretty simple and easy tutorial for all of you who are looking to enhance your rendering in Photoshop. You’ve rendered your 3D object in your 3D program and ended up with an image (.jpg, .gif, .tif). Load your image in Photoshop. Copy the layer and apply Gaussian Blur (Filter -> Blue -> Gaussian […]
[Video] Texture Painting with Softimage/XSI – Part 1
This is the first of a two part tutorial series from Noesis Interactive. Using Softimage/XSI, learn shading, painting, and mapping techniques with a car door as an example. This lesson will be very useful to anyone interested in creating textures for 3D objects. Download video file INFO: Size of original movie: 86 MB Compressed in […]
HDRIs using Vray 1.5 RC3 Renderer in 3DS Max 9
Hello, this is Shashank Sharma, or better known as shashanks18 on 3DM3. In this tutorial, we’ll work out to know how to do a decent lighting using HDRIs using Vray 1.5 RC3 Renderer in 3Ds Max 9. Here, I’ll be using a Castle scene for the example, that I have modelled, textured and lighted up. […]
Face Animation Tutorial
Introduction This is my tutorial on how to animate facial expressions with morpher modifire in3ds Max.I must warn you that befour you star this tutorial you allready have to have skill to create your character face. In This tutorial i will show how to create morpher and control it. Step 1 You will need to […]
Making of Nemesis
Hello everyone, this is a little making of my creature called “Nemesis”.
Making of Tidus
This tutorial is best suited for those who like to see a rough model from the start and then refine into detail as you go.
The making of “Daydreamer”
In this tutorial Ekaterina Pushkarova describes how she was making her work “Daydreamer”.
Making of “UFO Crash”
I wanted to tell something different from usaual UFOconcepts, to give a feeling of movement and mystery in the picture.
Shields modeling in 3DsMax (Part 1/3)
In this video tutorial where I will show you how to model different kind of shields using 3dsmax.
Modeling HTC Desire S in 3DsMax (Part 3/9)
After the high popularity of „modeling iPhone4 in 3dsmax “ we decided to do a tutorial for another popular mobile, HTC Desire S.
Digital Watercolor with Mypaint 0.9 and Gimp-painter
In this video you will see my techniques to do a watercolor with only open-source softwares on a Linux system
Making of “Prince of Persia”
Prince of Persia is one of the biggest game franchises
Photoshop Tutorial: Freckle Removal
Today we look at some basic freckle removal techniques in Photoshop
3Ds Max 2013 mCloth Physx Tutorial
Today I wanted to show you how to break a connection between two objects like cloth and the beam in this case.
Creating Bouncing Balls Using Particles and Physics
Creating an animation of bouncing balls using a particle system and physics for collisions (Blender version 2.55).
RayFire Planet Implosion-Explosion
This time we go more into detail how you can use rayfire tool to destruct or build complex explosions. We will make an planet Implosion and explosion with few methods.