This video looks at how to use the new (to maya 2009) UV unwrap tools in Maya to cut apart a hand by UV edges. Perfect for very fast organic UV unwraps is the smooth UV tool, also demonstrated.
This video tutorial is dedicated to 3dm3.com and Johanna Bak that requested this video. The video is showing one of many ways of making a straight forward umbrella, that can be tweeked as mutch as you want after the basemesh is done. Im realy bad with voice overs so this tutorial is also soundless, just […]
This tutorial is designed to illustrate new features in Zbrush 3.5 such as the Planar Brushes, Surface Noise, and Normal and Displacement Map generation while integrating features from legacy versions of Zbrush, such as importing UVs, using the Projection Master, sculpting with alphas, and baking Material information to color maps. I use a simple Tombstone […]
I have an idea how to draw roof tiles on a roof with editablepoly as one of my recent work needed a close up view of the roof that need more detail than using bitmap. The model is quite light and not so complicated. Create an object with 2 polygons. If you draw from a […]
A female body from a cylinder This tutorial is best suited for those who like to see a rough model from the start and then refine into detail as you go. The technique is best suited for those that prefer to see a rough representation of their models from the start to judge proportions. It’s […]