That is a tutorial where Rodrigo Banzato explains how to take panoramic photos HDR 360. This is valuable information for photographers, 3D artists, designers, producers and digital art passionate.
Video speed up 5X – Modeling Light bulb, lighting setup and material creation using Corona Render. Find project file (HDRI file not included. Please use your own) here: http://www.renderspaz.com/create-vintage-light-bulbs-in-3d-studio-max-and-corona-render/
English version by: Claudio Magri & AnnaRita Taddeo Benoit (Professional Translator). I have written this tutorial to help people who doesn’t know the bases of the polygonal modelling. To realize this, I have used an example that has been useful to show you some interesting techniques in this field. The example that I have chosen […]
Foreword This lesson contains the detail view of glade creation process. The lesson is reckon on 3DStudioMax users and also is based on Grass-O-Matic plugin for 3DSMAX. The lesson consist of six parts, where you Can learn how to create: a ground surface with lichen and naked regions, illumination of bright sun day, grass of […]
This is an overview of creating high polygon realistic 3D characters ( with a particular leaning toward the creation of the above model ). My inspiration for writing it, was that as a long time videogame artist used to working with real-time constraints, I wanted to learn high resolution modeling techniques, and I couldn’t really find […]
A table is super simple to model, it consists of just one modified box for the top, and four boxes for the legs. Let’s get started. 1) Create a box that is 50 by 80 by 1 units. And make sure it has only 1 length, width, and height segments. Make sure everything is exactly […]
Hello every buddy, in this tutorial I will show you the most important part of (Active Rigid Body) and (Passive Rigid Body) called (Set Active Key) and ?(Set Passive Key) these 2 options some time very necessary to work with, allot of people asked me to help them or to write a tutorial about (Active […]