Tutorials777 Videos



Creating Next-Gen Environment Textures
This tutorial is targeted at medium level users and will present the process of texturing a photorealistic building that has already been modeled. I will focus on the texturing process in particular, even though the modeling and UVs are also important for the final look of the building.
Making of Clara
This is an explanation of the making of Clara and how I like to draw my pictures.
Making of “The Bridge [Transfuturism III]”
Here’s a Step by Step Process of how I work on a painting
Tutorial “UV’ing in ZBrush”
This is an in-depth look at two different approaches for UV’ing inside of ZBrush
Animation in Photoshop Basics
This is a tutorial showing the basics of creating a gif animation in Photoshop.
Modeling Historical Mosque (Part 4/5)
In this video tutorial we are going to create a historical mosque.
“Car Accident” slow Motion Dynamics
In this tutorial we will learn how to create realistic dynamic simulations and particle effects with cinema 4d and xplode techniques.
Making of Gypsy Dancer Part 2
Sketching a character – Gypsy Dancer. Part 2 of 2. With commentary but you probably best just turn down the volume and put on some tunes. Actual Time: 2 Hours
Fantasy Weapon Texturing
In this video tutorial, I talk about what techniques I use to texture a fantasy weapon.
Quick Tips:Load models from Blender to Maya
Here we look at how to take your Blender models and bring them into Maya, complete with your UV layouts
UV Mapping A Head
This video demonstrates the use of Maya’s UV editing tools, specifically the Smooth UVs Tool, to organize and flatten the UVs of a head.
Rendering an Ambient Occlusion Solution 3Ds Max
This tutorial shows how to complete an ambient occlusion solution before introducing lighting to your scene.
Speedpainting “Tarantino’s Pulp Fiction Movie Characters
Painting and video editing by Mika Koskensalmi
Speedpainting “Nostalgia Critic”
A speedpainting of The Nostalgia Critic (thatguywiththeglasses.com) done in Photoshop CS5
Making of Pop
Making of Pop by Julian Gibson
Easy Tutorial of Modeling To Animate Cartoon Character in 3d Max
In this video we’ll be using Autodesk 3d max to create a Cartoon Character modeling to animation with rigging process. I hope you enjoy the video and find some useful tips and tricks you can apply to your own projects! You can help me out by subscribing to my channel and liking the video! And […]
3D Modeling Artifacts / Flow Check Reflection Map Tutorial
Taken from NURBS Zebra Diagnostic Shader, this map can help you detect subtle modeling artifacts. To read more about high quality 3D modeling car in polygons please visit: https://www.ebalstudios.com/blog/modeling-cars-polygons To download the HDRI: https://gumroad.com/ebalstudios
VIDEO: Capabilities and workflow
This new video demonstrates capabilities and general workflow of the Flatiron plug-in. Flatiron is a four steps Render To Texture plug-in which is capable of baking full scenes or selections of objects into a single UV Map. Advanced automatic unwrapping, which is built into the plug-in, is based on our Unwrella high quality automated unwrapping […]
Ford Focus Tutorial Series by Alex: Part 2
Hi everyone and welcome to part 2 of how to model a Ford Focus. We will be starting out simple by creating wheels for the car. Well actually we will be creating two different designs. This just to show you how easy it is to do and how you can make any design you want […]
How to create cool tribal symbols and signs – Part 2
Now we’re back! This tutorial section will cover the post – production work in Photoshop, and how to make your logos look really cool. This part of the tutorial should also be easy, and you can still email me about any tips, questions, or comments to your liking about this. Thanks! Now let’s get started! […]