Modeling Mazda RX8

Starting Starting out with the setup of your chosen blueprints, I?ve decided to make the “Mazda RX8” and I found the blueprints at http://www.onnovanbraam.com/ who has an wide range of car blueprints. Get the Mazda blueprint here BLUEPRINT You start out with making 4 boxes that match the size of your blueprint images and then […]

Modeling Meat Grinder in Maya

Introduction In this tutorial I will explane you how to make meat grinder. Step 1 First make the Polygon Cylinder. Step 2 Reduce Subdivision Axes from 20 to 10. Step 3 Rotate and Scale. Step 4 By holding shift on keyboard use “Cut Faces Toll” like on picture. Step 5 Buttom face extrude. Step 6 […]

Modeling of a wheels

Make a cylinder with the settings of picture 1 and picture 2 Then convert to an editable mesh by right clicking Select the outside polygons (squares) but missing one each time you should have 5 squares selected rotate with the tool at the bottom (see pic) Then scroll down the editable mesh menu and tyoe […]

Modeling of COCA-COLA

Introduction This tutorial is intended to show you how to make a Coca-Cola bottle using Maya. Although, you may think making a bottle is trivial, but it is easy to overlook some of the tiny details that make your final image more desirable to watch. I will also try to give you some tips, which […]

Modeling of Shark

We look as to model this sweet shark. I got inspiration from Disney’s cartoon “Little Mermaid”. I idea was to create a shark that looks dangerous, but also has a cartoonesh look. It has small but compact body so even at first look you see that it’s strong.  and at the end it has to […]

Modeling Old School Rim in Maya

Introduction In this tutorial I will explane you how to make Old school rim. Step 1 First make the Polygon Cylinder. Step 2 Then delete top and bottom faces to look like this on picture. Step 3 Select all top edges end extrude with tool witch you can find in Edit mash – Extrude. Step […]

Modeling Omega Tropic Tutorial by EL_Shadow [TeknoBrothers®]

Ok, everyone! After receiving tutorial requests, here am I this time to realize the desire of many of you. I received many mails asking for the techniques I use to model my cars and…err, well… I do use polymodeling by deforming patches, if you know what I mean. I do use a bit of splines-modeling, […]

Modelling of cast disc

Part 1.(inner part of disc)So,to create any disc we need no less than 2 photos of this disc: a) in face (to be used as drawing) b) side-view (to visualize disc profile) To begin with, one main advice-modelling any subject (not only the disc) every 2 minutes look at the photo Open 3D Studio Max […]

Snowy Rock Tutorial

Baking snow in texture map using 3ds max landscape material.The tutorial covers the entire process of making the rock.I hope you find it useful.