3D Character Rigging – The Spine: Intro(Part 1-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV Tutorial of the Florence Design Academy: 3D Studio Max Video Tutorial: Car Paint Material Mario Malagrino August 29, 2011 NEXT 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 You might be interested in ZBrush Render Pass Tutorial Leo Haslam November 11, 2013 Making of “Morning in Garden” DangMyLinh October 15, 2012 Exporting from 3ds Max to After Effects Damaroy Workshop March 20, 2013 VIDEO: How to create FBIK in Maya 3DM3 January 23, 2009
PREV Tutorial of the Florence Design Academy: 3D Studio Max Video Tutorial: Car Paint Material Mario Malagrino August 29, 2011