3D Character Rigging – The Spine: Intro(Part 1-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV Tutorial of the Florence Design Academy: 3D Studio Max Video Tutorial: Car Paint Material Mario Malagrino August 29, 2011 NEXT 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 You might be interested in Tutorial “Rendering Passes out of Maya – Depth of Field” Miles Och November 15, 2011 Modeling a Classic Wooden Table in 3dsmax (Part 4/6) Hani Mohammadi October 31, 2016 Modeling of COCA-COLA 3DM3 June 30, 2009 Modeling Interior Lamps in 3DsMax (Part 1/4) 3D-Sphere April 10, 2012
PREV Tutorial of the Florence Design Academy: 3D Studio Max Video Tutorial: Car Paint Material Mario Malagrino August 29, 2011