3D Character Rigging – The Spine: Intro(Part 1-4) Dennis Jensen 24 Videos MayaTutorials By Dennis Jensen In this tutorial we look at how to setup the spine for a character. We will be using multiply/devide notes for that. But don’t worry it is easy. We will be setting up: – Controllers – Constraints Web: Facebook page YouTube page Poly-face.com Twitter Show more rigging PREV Tutorial of the Florence Design Academy: 3D Studio Max Video Tutorial: Car Paint Material Mario Malagrino August 29, 2011 NEXT 3D Character Rigging – The Spine: Controllers (Part 2-4) Dennis Jensen September 9, 2011 You might be interested in Normal mapping Mostafa Hassan January 26, 2012 Modeling a Rattan Basket in 3ds Max Denis Keman March 6, 2017 Making of “Junkasaurus at Sunset” Jim Moore June 1, 2011 Tutorial “Creating a Greek corner through Blender (Part 2 of 2) Umberto Oldani November 26, 2013
PREV Tutorial of the Florence Design Academy: 3D Studio Max Video Tutorial: Car Paint Material Mario Malagrino August 29, 2011