Making of’s233 Videos

Making of “Distant Shores” by Andreas Rocha

Following, I present you the process of creation of the matte painting”Distant Shores”, inspired by the magnificent works of matte artistsDylan Cole, Steven Messing and Yannick Dusseault (among others). This painting is also fruit of the many things I learned from the book”D’Artiste: Matte Painting” (Ballistic Publishing) which compiles some of the richest collection of […]

The Making of Maybach57

I made this image with 3dsmax7 and rendered it with V-Ray the background in the image is a photo, anyway I made this Maybach 57 model a while ago but it was rendered at first with a white background and subtle reflections…

Making of Geisha Bot

I wanted to create a fem-bot (or is it femme-bot?) and this time a geisha bot, inspired by the mysterious geisha women of Japanese tradition. So I went on the internet and got me some reference images as initial inspiration.

Making of Amonnaht

Hi! I participate in Dominance War challenge with this character, but haven’t finished it till competition deadline. But finally I decide to finish it because I don’t like left my works unfinished. I try to create character on which behalf will be interesting to play. I was inspired by Unreal Tournament.

Making of Pink Assassin

On this project I used C4D for modeling and scene setup, ZBrush for sculpting and texture painting as well as fryrender for material creation and rendering. I also used the plug ins “paintonsurface” and “splinespread” for C4D.

Making of: Dream

Greetings to everyone interested in the work of “Dream”. For the next few minutes I, Alex Kashpersky or, RIDDICK, will be with you.

Making of The Room

Initially was defined data storage framework for using in current project. Development of unified file names system will save your time for search of necessary files and scene elements, for transferring of project to different PC, for shared work on project and in many other cases.

Making of Lust

Find out step by steps photoshop tutorial “Making of Lust” took lot of effort and patience in drawing, using the optical mouse.

Making of Say Cheese

In this image, artist make the dirty flooded water bathroom and fish tries to survive there in between of leaked pipes.

Making of Sleeping Beauty

It was obvious that a female character was an ideal subject. I knew I wanted to create a girl with an imposing beauty.

Making of 3D Asian Girl

Hello viewer My name is Gourav Sharma .3D Asian girl is my 1st attempt to make a realistic looking 3d girl! software i used -3ds max 2008 and photoshop cs3

Making of Mr.Obama Digital Portrait

Since my project was related to well known public person finding good references was easy task but it was impossible to find images that could be useful for assembling good image plains so i relied mostly on eyeballing techniques.

Making of Trapped

What I would like to do is to pick the animals and their characteristics that more fascinate me. During a recent travel I have taken a photo at the Bird Park of Kuala Lumpur. Immediately I’ve been captured by the expression of this parrot.

Making of Babylon

This making of is about planning a scene, modeling and managing the scene. You will probably be surprised but the most important steps for this particular scene were the Planning and the Managing.

Making of Rhodos

In this making of I will show you my way of working and I will tell you something about the progress and some techniques that I used for the image.

Making of the Hammerburst II

I will try to show you how I proceeded to get the Hammerburst II from “Gears of War 2” done. So I will try to explain my modeling, texturing, rendering and final compositing work flow for it.

Making of the Conall

First and most important part is to imagine what you have to or what you want to create. After few hours I’ve chosen to sculpt werewolf. It’s half human, half animal and it has clothes. So many different issues to face up.

Making of German Soldier Bust

The idea of creating a bust of a soldier, came the need to not have seen anything of this digital character so controversial. I maturing the idea of seeking references and finally ended up setting the project staff.

Making of Fall

After almost 5+ years of experience with mentalray it was a real pleasure trying something new. This was a project I started few years ago, but it never grew to more than initial sketch and simple scene blocking in 3D.