In this tutorial, I will show you how to place road on top of terrain, in way that road partially follows terrain, and in places where she’s not, there we will have slopes on terrain.
This tutorial of the Florence Design Academy, the leading Design School in Europe, explains how to create a glowing material through Architectural and Standard materials. Additionally it will explain how to use the Glare shader to improve glow effects.
The idea for «Still life with black pepper» came about after an idea my wife, Sofia, and I had to create a picture with a lot of different textures and materials
I decided to create the robot I’ve been imagining since childhood. I think the most important thing that helped me in the creation of the robot was the beautiful inspiration of the Brazil movie
Welcome to my new tutorial. I will show you how to design a swimming pool using splines within 3ds max, but the methods used in this tutorial can be applied to any 3d modeling package that features spline and poly modeling tools. This tutorial is pretty straight forward and is designed for beginners and experienced […]
This tutorial is targeted at medium level users and will present the process of texturing a photorealistic building that has already been modeled. I will focus on the texturing process in particular, even though the modeling and UVs are also important for the final look of the building.
This is a 7 minute video tutorial showing how to create an explosion in Fumefx, using an animated object as emiter, also shows all basic tips to get nice shader and fume sculpting.
A tutorial about achieving concave Soft Body collision which is not possible using PhysX and particles normally. So here´s the proof of concept that it IS in fact possible.
Hi everybody. In this tutorial we will see how we can design a lovely toon characters scene, light and render it. Also we will see what is composite material and how to use it. You need to know some 3ds Max essentials, but i tried to explain everything detailed. Used 3ds Max 2009, VRay and […]