This tutorial is fundamentally based on how to import vector files from Adobe Illustrator into Autodesk 3ds Max for further modeling work to be done on it.
Hello and welcome every buddy to my (Reactor Motor) tutorial. Many of the people who asked me about reactor function in 3ds max and they asked me different kind of question about reactor in 3ds max and I tried to answer them, I realize that I should write some reactor tutorials for those who need […]
This soundless tutorial is created to show you a easy and straight forward way to model a bottle and putt it in to a HDRI scene in 3ds max 9. The tutorial will give you a view of a simple glass and liquid material using mental ray materials. also make notise of the diffrence between […]
This is a 7 minute video tutorial showing how to create an explosion in Fumefx, using an animated object as emiter, also shows all basic tips to get nice shader and fume sculpting.
The following tutorial assumes that the user has a basic knowledge of 3Ds Max when applying textures to the self-illumination toggle; applying the “UVW map” modifier and assigning material slots to objects/surfaces. When using a bitmap in the “VrayLightMtl” or mental ray “Self Illumination (Glow)” toggle, the texture display is often overridden by its default […]
Hello friends, in this tutorial I will show you how to instance one single object to hundreds in the scene by having just one single object in the scene, if notice sometime some people has done their models and they want to attach it into motion path or wants to have allot of the same […]
Step 1: Setting up the scene Ok, first of all create a cube and convert it into and Editable Poly, then inset one side into a small box and delete it. Then add a shell modifier with "outer amount" equal to 5. Then inside of the box, make a small teapot…just as an example Step […]
In the second part of the video we are going to see how to model the sheet, the pillow and blanket inside Marvelous Designer and then send it all back to 3ds max.
1. Open 3DS Max . Press F10 to show rendering settings dialog or the button with the tea-pot icon on the main panel as shown on the picture 1. At the Common tab expand Assign Render rollout and show the dialog to select V-ray reder by pressing the button with the triple-dot. 2. Set parameters […]