In this tutorial, Rodrigo Banzato covers some aspects of the tools he uses on his projects for image correction and manipulation by using Photoshop as also other programs, plugins and very nice tips.
3dsmax Model classic column_Step 1(for the 3dsmax 2010 or later) 3ds max classic columns form Step 1 (for 3ds max 2010 or later), we will compile the next step in the shortest time – Thank you for watching.
Making of low poly car 3d model made with using 3ds max and Bodypaint 3d. This video x10 faster from real time. You can find 100times faster video on my channel. Please contact me with skype (befastskoree99) if you have any suggestions or post comment here
Hi! My name is Jiri Adamec and I want show you how I created Afro head and give you the inspiration to create resembling or better pictures. Main page: www.astil.euweb.cz MODELING: Before one year I saw tutorial in the head at http://www.secondreality.ch/. And my style of the modeling isn?t so different from it. One of […]
Hello and welcome again to my (Reactor Wheel) Tutorial, I am writing this tutorial for request of some friends whom they needed this to their project, so I thought its should be for you too, hope you enjoy this tutorial and be able to learn some thing new. Ok I am not going to waste […]
This Noesis Interactive tutorial teaches the process of creating custom facial maps using Photoshop. Learn how to take a series of digital photos and edit them together so that they are ready to be mapped onto a 3D game model as a single texture. If you’ve ever wanted to see your own face inside a […]
In modern CG industry character animation is one of the most important and one of the most difficult parts. It’s very hard to create realistic animation, that’s why software developers are searching ways to solve this problem. One of the latest solutions is FBIK. In this tutorial I want to show how to create Full […]
This tutorial describes how to render this car. I use paths a lot. In this tutorial I also use layer masks and layer filter. The whole thing took about two hours to complete. Drawing out the paths is the most tedious part but once theyre layed out it all comes alive. 1. Path tool Start […]
The idea for «Still life with black pepper» came about after an idea my wife, Sofia, and I had to create a picture with a lot of different textures and materials
This video covers how to start modeling a foot using an edge extrusion method. I begin by modeling a stirrup over the ankles, separating the front and heel. Tutorial by Autodesk Certified Instructor for Maya: Andrew Klein. For more, visit www.andrewklein.net/ai.html.