Making of the Hammerburst II

I will try to show you how I proceeded to get the Hammerburst II from “Gears of War 2” done. So I will try to explain my modeling, texturing, rendering and final compositing work flow for it.

Making of Wood/Concrete WC

This was a client work, and we ask me to create a simple and modern Bathroom with similar lines as the exterior house, very simple and with a lot of concrete and Wood.

Making of: The Joker

On this project I used maya for the base model, zbrush for details, Photoshop for texturing and matte painting, shave and haircut for the hair and mentalray for rendering.

Making of Tundra

“I started the torso with a box, trying to get the right subdivisions to form the basic shape of the body. Then I extruded some polygons from shoulders and pelvis in order to create the arms and legs.”

Making of Road Roller Car

Hello and welcome to the Making of my ROAD ROLLER CAR. Part 1 of the tutorial. First let me introduce my self,I am Fahid Mohammad and this is my first car modeling tutorial. The concept behind this is the name itself "ROAD ROLLER CAR". I tried my best to explain every step in developing this […]