I made some sketches for some of my concepts and others not because I used other cars as reference. The car that we’re talking about, in this article, is based on the marvelous and beautiful Mazda RX-8 as you may already noticed. I chose to base this one in RX-8 but I could’ve done sketches […]
This tutorial is all about making a image look evil and pretty dark. Yeah we gonna take a look at dark side of art, shall we? I have downloaded a picture of actress Livtyler. here it is. If you like above picture just copy and use it for this tutorial its free of cost only […]
Hello there, this tutorial is the making of one of my latest scenes entitled “Old Alley.” This is my first making of tutorial, and I hope to create some more along the years.
I wanted a completed next-gen model for my show reel, and Wolverine is my favourite comic book character. So, I decided to make a game model of him. I chose this outfit for him, because I felt that among the numerous wolverine models, already done out there, none that I know of has this outfit […]
What I would like to do is to pick the animals and their characteristics that more fascinate me. During a recent travel I have taken a photo at the Bird Park of Kuala Lumpur. Immediately I’ve been captured by the expression of this parrot.
Sketching a character – Gypsy Dancer. Part 2 of 2. With commentary but you probably best just turn down the volume and put on some tunes. Actual Time: 2 Hours
I was angry to sculp that fantastic creature. That was my first goal, to frame that wonded monster in mesh. I got started with a simple piece of geometry, and gradually building up volume and form.
Frame modelisation Patern found on www.f1-live.com Top view Side view/perspective First problem, the partern are not orthographique. So, i have made a cube with FIA data about lenght, etc the car have to respect. FILE EXE After, I have just build a basic spline cage, but I advice to use a polygonal modelisation because i […]
On this Claire model i use 3DS Max, Mudbox with some sculpting and Mentay Ray as renderer. Finally Photoshop to composite it. In doing Claire, I try to apply knowledge that i learnt during my work into it.
The idea in to create this image and is conditioned from a video of bjork in which there was rather a Two similar Robots. Ok I will now explain you’ shortly as I have proceeded in the construction of such image.
Hello I am Vishal Pawar and i am a Digital Artist from India, artists like Craig Mullins and Dusso (Yanick Dusseault) always inspire me.Peter Jackson’s Lord of The Ring trilogy has been a very big inspiration for me throughout my carrier,every frame of the movie is a visual masterpiece. Well that was all about me, […]
This image was created for a personal project to brush up on my high-end skills, having only been working on lower poly game art for the past few years. The mesh is approximately 1.5 million polygons and Brazil r/s was used to render out the model.
The action will take place in the past. Caius could look like a Roman but it is not really one (his sword and his armour do not fit with the style). This character is the first of three main characters of a wedding which will gather: Caius – mother nature – a child.