“Balance’s spirit” is an illustration which I carried out for my training to carry out a realistic character. Indeed, at the beginning there was no concept design on this project.
This is the first short film Ikso Studio has developed. Itґs taken us about 4 months to get it done. It is all self-produced. We have used 3ds max and Vray for almost everything, the postpo was made with aftereffects.
September 13, 2005 | Stryker At the start of July Peugeot design department comissioned me to do a series of illustrations depicting their new concept car for the 2004 Paris Motor Show, the 907 v12. I flew over to Paris to meet the designers for a full run down on the […]
This tutorial is all about making a image look evil and pretty dark. Yeah we gonna take a look at dark side of art, shall we? I have downloaded a picture of actress Livtyler. here it is. If you like above picture just copy and use it for this tutorial its free of cost only […]
I have carried out this making of; of my image waiting something to help people that this beginningwith max or with v-ray, or those that are a little more advanced and itinterests them some section of the article.
For this painting I did first the rough on a sketchbook and then I used exclusively Photoshop. I tried to pull together a few stages of my working progress here.
Sketching a character – Gypsy Dancer. Part 2 of 2. With commentary but you probably best just turn down the volume and put on some tunes. Actual Time: 2 Hours
In this tutorial I will cover some of the interesting steps of this project. I will cover modeling and rigging in general, texturing, working with complex hairs, rendering and compositing. I will also share a few tips and tricks as I show the process.
In this tutorial I will be showing the process and some techniques I generally use to create my artwork. Starting at how I approach sketching my initial designs, I will detail the steps I take that lead to the final rendering, I hope you can apply this method to a variety of your art projects […]
Frame modelisation Patern found on www.f1-live.com Top view Side view/perspective First problem, the partern are not orthographique. So, i have made a cube with FIA data about lenght, etc the car have to respect. FILE EXE After, I have just build a basic spline cage, but I advice to use a polygonal modelisation because i […]
This tutorial will covers the major points of producing this image, starting with the planning and covering the modeling, texturing, rendering, lighting and compossiting.
My name is Zhang Sheng. ‘meet you’ is my latest works. I Am glad there is a lot of friends like it. Would also like to thank the 3dm3.com assist, so that I can share the production process.
In this tutorial I will go through my usual workflow with simple steps (trying to make it as simple as posible), to build a scene, from the preparation for the project (Pre-Pro) untill the final render, as always using Discreet 3D Studio Max, for the modelling, mapping and lighting, and Photoshop/Bodypaint for the texturing based […]
Hello I am Vishal Pawar and i am a Digital Artist from India, artists like Craig Mullins and Dusso (Yanick Dusseault) always inspire me.Peter Jackson’s Lord of The Ring trilogy has been a very big inspiration for me throughout my carrier,every frame of the movie is a visual masterpiece. Well that was all about me, […]
The idea is basically a steam punk robot named P-N01 on emergency repair by a cute techy girl named Lucy. The naughtiness came when he went back online after being fixed.