My name is Zhang Sheng. ‘meet you’ is my latest works. I Am glad there is a lot of friends like it. Would also like to thank the 3dm3.com assist, so that I can share the production process.
In this tutorial I will go through my usual workflow with simple steps (trying to make it as simple as posible), to build a scene, from the preparation for the project (Pre-Pro) untill the final render, as always using Discreet 3D Studio Max, for the modelling, mapping and lighting, and Photoshop/Bodypaint for the texturing based […]
Hello I am Vishal Pawar and i am a Digital Artist from India, artists like Craig Mullins and Dusso (Yanick Dusseault) always inspire me.Peter Jackson’s Lord of The Ring trilogy has been a very big inspiration for me throughout my carrier,every frame of the movie is a visual masterpiece. Well that was all about me, […]
Hi all, for some of those who requested a tutorial from me, well here it is. In this tutorial I’m going to tell you how my scene called ‘Settled’ was made. I assume you have at least the basic knowledge and understanding of 3d.
Initially was defined data storage framework for using in current project. Development of unified file names system will save your time for search of necessary files and scene elements, for transferring of project to different PC, for shared work on project and in many other cases.
And I imaged the girl was dancing when she looked back to the camera. This is the pose what I imagined. MODELING TIPS : There should be much detail in the eyelid and eyelash. Eastern girl always has soft eyelash, especially the eyelash below. So I chose transparency map for eyelash below, because transparency map […]
I’ll explain creation of my last picture Italian Creek. I want to show you my techniques and procedure. I’ll take it almost step by step and I’ll focus on most interesting parts of production.
Hi everybody. In this tutorial we will see how we can design whole bathroom, light and render it. You need to know some 3ds Max essentials, but i tried to explain everything detailed. Used 3ds Max 2009, VRay and Photoshop
Introduction: This tutorial will cover my personal workflow for 3d modeling, 3d sculpting, retopo / optimizing, UV’s, normal map generation, light map generation, and texturing. The Creature Summary: Paragalis is literally a walking parasite that’s approximately the size of a large dog from tentacle tip to tale. The creature is an ambush predator who catches […]
Hong Mei Li is a seductive lady with deadly skills. She can mask innocence at the same time secrecy. Clean-up after a kill is a painting done with Photoshop CS2.
Using a simple polygon plane and extruding it according to the global shape, I created the head first than moved to the rest of the body leaving holes when the legs where to be connected.
I made some sketches for some of my concepts and others not because I used other cars as reference. The car that we’re talking about, in this article, is based on the marvelous and beautiful Mazda RX-8 as you may already noticed. I chose to base this one in RX-8 but I could’ve done sketches […]
Hello there, this tutorial is the making of one of my latest scenes entitled “Old Alley.” This is my first making of tutorial, and I hope to create some more along the years.
I wanted a completed next-gen model for my show reel, and Wolverine is my favourite comic book character. So, I decided to make a game model of him. I chose this outfit for him, because I felt that among the numerous wolverine models, already done out there, none that I know of has this outfit […]