Making of “Green-eyed foreign woman”

It was an absolutely usual evening. I was drinking tea and watching some 2d and 3d art galleries. Suddenly I saw something special, Bao Pham’s green art of girl, who has incredible gaze. Everything was saturated with harmony and serenity. So I angry and said “Why it’s so beautiful?!” Then I left my tea, opened […]

Making of The Dragons Bronze

In this tutorial we are going to color a dragon portrait. Like I always say, it’s impossible to make a good painting without a good sketch, that’s why if your drawing is not as strong as you’d like.

Making of “Ghost City”

This work has been created specially for the contest and i did it really fast in 2 days time, because i was anxious (i gues) of the theme GHOST CITY.

Making of Rhodos

In this making of I will show you my way of working and I will tell you something about the progress and some techniques that I used for the image.

The Making of SuraaghRasaan(TheDetective)

I am preparing this tutorial to give a brief rundown on the character that I modeled, textured and rendered using Zbrush. This was a personal project and the aim was to get familiarize with Zbrush and explore its various aspects.

Making of Helena The Archer

Helena the Archer is a project I made for fun. The inspiration behind her came from Korean online game artworks, where beautiful girls dressed in armor and carrying weapons.

Making of ruins by Lukasz Szeflinski

This time I wanted to concentrate on proper texturing and realism. It took me 5 months of my free time to create this scene. My main goal was to recreate the already existing environment in 3d as accurately as possible to achieve a high degree of realism, just like in the movie production. I knew […]

Making of Binah

Binah was a difficult and long time consumming project. It was a great challenge for me, technically and artistically. Binah is the third sephirah of the tree of life in cabbala.

Making of: Portrait of a lady

I try to make a role with Chinese traditional characteristic, woman and circumstance are all from ancient China. I collect reference from internet.

The Making of Blood elf

This tutorial will covers some of the interesting steps of producing this image. Starting with what sparked the idea, and covering the modeling, texturing, rendering and compossiting. I will also share a few tips and tricks as I show the process.

Making of Toony in 3DS MAX

Hi everybody. In this tutorial we will see how we can design a lovely toon characters scene, light and render it. Also we will see what is composite material and how to use it. You need to know some 3ds Max essentials, but i tried to explain everything detailed. Used 3ds Max 2009, VRay and […]

Making of The Arrival

A couple of months ago, I read the famous comic novel “the top of the gods” by Jiro Tanigushi. I was so inpresssed by his drawings and the story about the first pilgrims in the Everest, I decided to create a picture about mountains.

Making of Compass

I am glad to share the development process of my last work, ‘Compass and Paperclip’

Making of 3D Asian Girl

Hello viewer My name is Gourav Sharma .3D Asian girl is my 1st attempt to make a realistic looking 3d girl! software i used -3ds max 2008 and photoshop cs3

Making of the Hammerburst II

I will try to show you how I proceeded to get the Hammerburst II from “Gears of War 2” done. So I will try to explain my modeling, texturing, rendering and final compositing work flow for it.