And I imaged the girl was dancing when she looked back to the camera. This is the pose what I imagined. MODELING TIPS : There should be much detail in the eyelid and eyelash. Eastern girl always has soft eyelash, especially the eyelash below. So I chose transparency map for eyelash below, because transparency map […]
This is the first short film Ikso Studio has developed. Itґs taken us about 4 months to get it done. It is all self-produced. We have used 3ds max and Vray for almost everything, the postpo was made with aftereffects.
Throughout this tutorial we will discuss and explore the subject of subsurface scattering, the application and manipulation of photographic textures and will further discuss how to achieve believability in a piece of artwork.
This is a medium level tutorial on drawing. In this tutorial I cover how to the eyes & some hair at a tilted angle by using shapes, lines, and hatching techniques.
The idea in to create this image and is conditioned from a video of bjork in which there was rather a Two similar Robots. Ok I will now explain you’ shortly as I have proceeded in the construction of such image.
“Balance’s spirit” is an illustration which I carried out for my training to carry out a realistic character. Indeed, at the beginning there was no concept design on this project.
Hong Mei Li is a seductive lady with deadly skills. She can mask innocence at the same time secrecy. Clean-up after a kill is a painting done with Photoshop CS2.
Bueno, pues aquí os dejo esta pequeña blasfemia/homenaje al genial ilustrador británico, Brian Froud, director artístico de pelis como “Cristal Oscuro (Dark Crystal)” y “Dentro del Laberinto (Labyrinth)”.
This making-of is intended for intermediate users. Beginners are welcome to read this as well of course, but don’t expect detailed descriptions of how I’ve modelled this special head part or that leg or something.
This tutorial is a project overview for my imageCalamity Jane . This image is a personal project maybe you can say just make for for fun. In this tutorial I will not go in detail explanation, assuming that reader has some basic knowledge of modeling and rendering …
In this tutorial, I will show you how to place road on top of terrain, in way that road partially follows terrain, and in places where she’s not, there we will have slopes on terrain.
In this tutorial Christophe Vacher shows us how he was creating “Forest Mage”, the cover for the book of the same name written by Robin Hobb and published by Harper Collins