Making of’s233 Videos

Making of Zapping

This is the first short film Ikso Studio has developed. Itґs taken us about 4 months to get it done. It is all self-produced. We have used 3ds max and Vray for almost everything, the postpo was made with aftereffects.

The Making of Ultimate Robot

The idea in to create this image and is conditioned from a video of bjork in which there was rather a Two similar Robots. Ok I will now explain you’ shortly as I have proceeded in the construction of such image.

Making of Balance’s spirit

“Balance’s spirit” is an illustration which I carried out for my training to carry out a realistic character. Indeed, at the beginning there was no concept design on this project.

Making of Red Hot Assassin

Hong Mei Li is a seductive lady with deadly skills. She can mask innocence at the same time secrecy. Clean-up after a kill is a painting done with Photoshop CS2.

The Making of Upside-Down

This making-of is intended for intermediate users. Beginners are welcome to read this as well of course, but don’t expect detailed descriptions of how I’ve modelled this special head part or that leg or something.

Making of Nokia 6233

I created this image to see my “rendering abilities”, or how realistic my renders can be. :)

Creating an Old Farm

This tutorial is targeted at those with an intermediate level of modeling and texturing experience and it’s meant to be a „making of”.

Making of Calamity Jane

This tutorial is a project overview for my image“Calamity Jane ”. This image is a personal project maybe you can say just make for for fun. In this tutorial I will not go in detail explanation, assuming that reader has some basic knowledge of modeling and rendering …

Making of “Voodoo Doll” (part 5/6)

Part 5 of this tutorial will explore adding a quick shadow pass to help enhance certain forms, and will continue adding details. While watching this process we will discuss the emotional side of art, tackling subjects like quality and efficiency in hopes to offer definitive ways that you can help greatly improve the quality and […]

The Making of Wonded Ork

I was angry to sculp that fantastic creature. That was my first goal, to frame that wonded monster in mesh. I got started with a simple piece of geometry, and gradually building up volume and form.

Making of Compass

I am glad to share the development process of my last work, ‘Compass and Paperclip’