Making of’s233 Videos

The Making of Louie’s Bar & Grill

Louie’s Bar & Grill is based on an actual building in the Universal Studios, FL theme park. Although it took about two months or so to complete, majority of the work was done in three weeks.

Making of The Lady Bird

For this painting I did first the rough on a sketchbook and then I used exclusively Photoshop. I tried to pull together a few stages of my working progress here.

Making of Sleeping Beauty

It was obvious that a female character was an ideal subject. I knew I wanted to create a girl with an imposing beauty.

Making of The Artist himself

So I try to reconstruct my old picture. To do that I used recent pictures of my face and later I changed geometry to make it similar to my self 6 years ago. Of course I had to upgrade my face to look, let’s say, better :)

Making of Compass

I am glad to share the development process of my last work, ‘Compass and Paperclip’

Making of Classical Girl

This article has primarily been focussed on the modelling stage, as many people before me have gone into detail about mapping and texturing, especially using the SSS material adjustment method.

Making of breeze of the past

The work consists of an old office room in good condition, still in use even now. I started this work wanting to create a silent story, so I made the components of the room appear to be speaking for themselves.

The Making of Phoenix building

In this tutorial I will go through my usual workflow with simple steps (trying to make it as simple as posible), to build a scene, from the preparation for the project (Pre-Pro) untill the final render, as always using Discreet 3D Studio Max, for the modelling, mapping and lighting, and Photoshop/Bodypaint for the texturing based […]

Making of Varga by Paul Tosca

This tutorial is dedicated to 3DM3 community. 1.Intro 2.Game modeling workflows 3.Tools used 4.Workflow used for Varga 5.Final model You could also check the first part of this tutorial : Varga hair tutorial (low poly game character hair) This is not a step by step tutorial. I will summarize the workflow i used for one […]

Making of: Child of the apocalypse

Hi,this is my..3rd making of specially for 3dm3.com this time I decided to share more to you abot the making of one of my artworks the child of the apocalypse.

Making of “Distant Shores” by Andreas Rocha

Following, I present you the process of creation of the matte painting”Distant Shores”, inspired by the magnificent works of matte artistsDylan Cole, Steven Messing and Yannick Dusseault (among others). This painting is also fruit of the many things I learned from the book”D’Artiste: Matte Painting” (Ballistic Publishing) which compiles some of the richest collection of […]