This tutorial is fundamentally based on how to import vector files from Adobe Illustrator into Autodesk 3ds Max for further modeling work to be done on it.
I got the render from 3d architectural visualizer who is my friend , 3D animation done in Autodesk 3ds max & rendered by V-Ray from chaos group. post production suite – Adobe Photoshop CC 2015, non linear editing – adobe premiere pro, plugins – Red Giant Magic Bullet Looks.So I thought to make a Post […]
That it is required to us for a stage: The cutting torch – for an example let it will be idle time box. The flute which will cut a cutting torch – better, and is easier, all to draw a way on which the flute will run, using tool Point Curve which can be found […]
Hi, I’m finally done with my first 3ds max- tutorial and I’ve tried to do it as easy to follow as possible. Well, you got to have some 3ds max experience. So, what are you waiting for, Christmas? :P Making the Tornadoshape Reset 3ds max (4). Create a Torus with Radius1: 60, Radius2: 2, and […]
This tutorial is all about making a image look evil and pretty dark. Yeah we gonna take a look at dark side of art, shall we? I have downloaded a picture of actress Livtyler. here it is. If you like above picture just copy and use it for this tutorial its free of cost only […]
This time I wanted to concentrate on proper texturing and realism. It took me 5 months of my free time to create this scene. My main goal was to recreate the already existing environment in 3d as accurately as possible to achieve a high degree of realism, just like in the movie production. I knew […]
Leather is one of the most used materials in the field of Furniture design. Especially for design of sofas or couches. It is quite easy to obtain a good leather material. The leather material quality strongly depends on the illumination in your scene. Before you start to create the leather in the material editor you […]
This is a 7 minute video tutorial showing how to create an explosion in Fumefx, using an animated object as emiter, also shows all basic tips to get nice shader and fume sculpting.