This is my 2nd 3dsmax tutorial, and this one should also be quite easy once you get the hang of it (hopefully very quickly.) This tutorial is about how to create some really cool logos, tribal symbols, and other cool signs and such with 3dsmax. (Some content shown in this tutorial may also have included […]
Introduction Hi everyboby, this is my first tutorial so don’t expect too much.During my modeling sessions with Max I’ve seen that there are two kinds of spheres: normal (made with triangles and quads) and geosphere (made only with triangles). So I’ve started wondering how to make a sphere made just with quads. This is the […]
This is a step-by-steptutorial that explanehow to create 350Z’s body using polygonal modeling in Maya environment,but you can apply this technique to other poly-modeling software. Step 1 This is my screen-shot after I have correctly placed my blueprints. Step 2 To start with, we’ll concentrate on the front part of the car. I’ve divided it […]
I use Autodesk 3dsmax version 9 for modeling so run it. I will use default unit setup for this project because I want make it with my eyes so unit isn’t important.
Why spend a bundle of money buying fur plug-ins to make grass, when you can make it yourself very easily in less than 20 minutes? You will now learn to composite 2d grass into a 3d scene, and make it look VERY believable. Every time I’ve used this technique, I’ve been asked which expensive plug-in […]
In this tutorial, I will show you how to model a stool in 3ds max Step 1 – Max Setup In this tutorial, I’ll be using 3Dmax. So first thing would be open-ing your max program and on the menu choose Customize>Unit Setup>Metric>Meters. Step 2 On the Create Tab, choose Box and enter this amount […]
In this tutorial Jim Moore describes the process of “Junkasaurus at Sunset” creation.
In these tutorials we look at how to rig a character from scratch, and we do it proper.
That’s a painting process for one of my digital paintings called “Expedition”.
Look through this collection of tutorials and find something useful
The full title could be “There is still hope left” It was my vision of an apocalyptic world on the edge of destruction
Comics inking and coloring with Gimp-painter by David Revoy
In this new tutorial we’ll composite the FVX of the film “The Day the Earth Stood Still”
This personal work was created specifically for the Evermotion Competition 2011.
Here is a video on how to draw the general proportions of the face! Expect more in-depth videos in the future. Hope you enjoy!
In this series of five tutorials we will explore features of Forest Pack introduced since version 3.6.
Using a downloadable maxscript, we take out elements such as Light, Camera and Null Objects from 3ds Max enviroment into After Effects for further composition.
This time I come with a more practical tutorial requested by an user, and it’s about how to render wireframes over solid meshes.
This tutorial is about the Cinema 4d interface.
Drawing basic icon in perspective in Photoshop
Modeling a Classic Wooden Table in 3dsmax (Part 4/6)