ZBrush51 Videos

Sculpting and Texturing Hard Surface objects with Zbrush 3.5

This tutorial is designed to illustrate new features in Zbrush 3.5 such as the Planar Brushes, Surface Noise, and Normal and Displacement Map generation while integrating features from legacy versions of Zbrush, such as importing UVs, using the Projection Master, sculpting with alphas, and baking Material information to color maps. I use a simple Tombstone […]

The Making of “The Steam Master”

Being a “making of”, this tutorial is intended for people with a prior understanding of the basic tools used for modeling and texturing. This is not a step by step walkthrough, but more of a project overview.

Making of Tidus

This tutorial is best suited for those who like to see a rough model from the start and then refine into detail as you go.

Making of Alien

In the process of Alien creation I would be able to experiment and explore a little more of the possibilities of ZSketch tools

VIDEO TUTORIAL: Projections in ZBrush

In this video tutorial I will show you many various ways to use the zbrush projections Tools, I will show you how to optimize your mesh. I will show you how to transfer one mesh to another, I will show you how to transfer just parts of one mesh to another this is an easy […]

VIDEO TUTORIAL: New Morph Technology in Zbrush and More

This will show you how to morph two completely different objects into one this will also show you how to optimize your geometry with two completely different objects and both will have the same amount of polygons to be morphed this will show you how to have three or more morph from one object or […]

VIDEO TUTORIAL: Reconstruct models using ZBrush to be used in Hexagon

Ever wonder how to edit a high polygon model with lots of high detail in hexagon? This video will show you how to reconstruct your models using ZBrush to be used in Hexagon, all high Detail will be preserved. Download video file Talk about this tutorial at the Forum >> 3DM3.comCopyright © E-ZbrushEdit by Stryker […]