Photorealistic Grass in Vray. Hello guys. In this tutorial you’ll learn how to create grass using Vray. I using 3ds max 2016 and Vray 3.40 Here is the final render: http://imgur.com/s9zII8o
In this tutorial which is a part of “The Ultimate Introduction to V-Ray for 3ds Max” course, we learn how to use V-Ray wrapper material to integrate 3d models into photographic backplates.
Outline I. OverviewII. What Are Smoothed Polygons?III. Why Use Smoothed Polygons? Advantages:1. Simplicity2. Intuitive interface (no stitching).3. Speed of production.4. Built in level of detail.5. Single texture map for entire character.6. All areas of the texture will be proportional to each other. Disadvantages:1. Requires UV layout2. Cannot add or remove edges after laying out UVs […]
What makes me Write this Tutorial? After reading my previous tutorial many guys asked me how to get matrix word effect in posters. Though it is very easy. I decided to write one tutorial about stuff. This tutorial is is more better for learners. I hope everyone will enjoy this tutorial like I enjoyed creating […]
Hi there and welcome to my second tutorial. Perhaps weird to do so, but I would like to open with a word of advice. My mind can be quite chaotic at times, during this tutorial it certainly was. I made a number of silly mistakes and I’ll show them to you in the course of […]
This tutorial is actually a “making of” where I explain how I proceeded to achieve this matte painting. I use a Wacom Intuos² A4 board, if you don’t have any graphic board this is going to be hard but not impossible. At each step of the matte painting, useless to remind you to create a […]
This video from Andrew Klein (www.andrewklein.net) covers creating the arms and legs of the chair, and using duplicate special to make symmetrical halves.
This soundless tutorial is created to show you a easy and straight forward way to model a bottle and putt it in to a HDRI scene in 3ds max 9. The tutorial will give you a view of a simple glass and liquid material using mental ray materials. also make notise of the diffrence between […]
In This “Making OF” article I wil try to explain the techniques that I used to create this image. I will focus mainly upon the creation of the character
In the final video of the series, Andrew Klein (www.andrewklein.net) examines how to intersect surfaces and how to use the trim tool to cut out the notch of the bishop’s “hat”.