Maya120 Videos

Character Walk Through

Hello there. Welcome to my character walk through I’m not sure if you can call this a tutorial as I will just be showing different stages in the building of a character called Kreacher Kreacher is a house elf character taken from the harry potter books But first and what I will be showing the […]

VIDEO TUTORIAL: Export from Maya to DirectX

This tutorial will show you how to export mesh and animation to DirectX. Download XExporter.v1.2 (*.mel) source file Download video file Talk about this tutorial at the Forum >> 3DM3.comCopyright © Dr. DEdit by StrykerSource: http://www.3dm3.com

How to create realistic water from Particle

In this tutorial I will show you how to manipulate particle effect from shower head into tub and collide with surface of tub react as like water, Particles are widely use to create visual effects like Smoke, Water, Fire, different kind explosions as you watching in movies most of the time. Ok lets start the […]

The progress of modelling a Character

1. I am modelling this character using Maya 4. The sole purpose of making this character is fun. At this time, I dont really know where it will all end, but lets see how it evolves :) This is where the screenshorts start. To sum up what happend, then I started by creating a poly […]

Modeling a head using Nurbs-Polygon technique by Sasan Rafiee

In this technique we first create a low detail head by nurbs patch modeling then convert it to a polygon object, then we add detail to it. The reason is that we have more control on the basic shape in Nurbs modeling and then we apply powerful tools in polygon modeling to add details. You […]

Rigid Body

Hello friends In this tutorial I will show you how to work with (Active rigid bodies) and (Passive rigid bodies) to collide object in the scene. Dynamics has really nice effect to create real visual effects its commonly use in the movies and the industrial projects. ok lets turn to start, open Maya or if […]

The Making of “The Steam Master”

Being a “making of”, this tutorial is intended for people with a prior understanding of the basic tools used for modeling and texturing. This is not a step by step walkthrough, but more of a project overview.