Tutorials787 Videos

Creating Bicycle 3D Model in 3DS MAX

Introduction This tutorial will show you how to use editable poly to create a bicycle. You will learn how to use editable poly and simple shapes like cylinder and box to create assets for the 3d mesh. I will also show how to manipulate turbo smooth modifier in your advantage – small bikes as it […]

Draw a roof by using connect in editblepoly by Smoke

I have an idea how to draw roof tiles on a roof with editablepoly as one of my recent work needed a close up view of the roof that need more detail than using bitmap. The model is quite light and not so complicated. Create an object with 2 polygons. If you draw from a […]

Subdvision Body 3D Model by Wiro

A female body from a cylinder This tutorial is best suited for those who like to see a rough model from the start and then refine into detail as you go. The technique is best suited for those that prefer to see a rough representation of their models from the start to judge proportions.  It’s […]

Make 3D Object with Shapes

Chapter 1: Lathe ModifierGreat For amateurs You Need: 3dsmax Windows Knowledge; Work with Shapes Knowledge In this lesson you will learn how make 3d objects with simple shapes. In 3dsmax, these modifiers will convert 2D lines to 3D object: Lathe Extrude Bevel Loft Surface …… You will learn to work with all of these modifiers […]

Occlusion in 3dsmax 7

Introduction Computers and application software are evolving at a tremendous pace. New methods and technical improvements are being introduced with every software release and today creating photorealistic renderings is just a couple of mouse clicks away. Going back a couple of years, raytracing, particularly raytraced reflections, was nothing more than a fake simulation with the […]

Breaking Up NURBS Surfaces

It may seem that NURBS surfaces are inappropriate for complex models. Although NURBS are difficult to master when it comes to organic modeling, they are actually well suited for anything that is mechanical or man-made. The trick is to think in parts. As an example, here is an instant coffee tin created with NURBS surfaces. […]

Foot modelling by Hatice Bayramoglu

This tutorial will describe how I modelled my foot model from a sketch . The method I used is polygonal modelling. Here, as you see I have a foot sketch which I found from net and I draw one myself too. I’ll start the modeling process using the hand sketch as a blueprint, you should […]

VIDEO TUTORIAL: New Morph Technology in Zbrush and More

This will show you how to morph two completely different objects into one this will also show you how to optimize your geometry with two completely different objects and both will have the same amount of polygons to be morphed this will show you how to have three or more morph from one object or […]